How does one use the daily snapshots of the DS port? |
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Red_Breast

Joined: 30 Sep 2008
Posts: 785
Location: The Bar Of Gold, Upper Swandam Lane. |
I haven't tried it yet myself but I've just downloaded it. Looking at all the plug-ins and bearing in mind that the DS can only really handle games from the days of DOS I'm sure many of the plug-ins just won't work. It looks like the build process outputs a plug-in for all the engines automatically but actually a number of them are pointless I'd think. Unless, that is, agentq has managed to get extra ram working for all engines or for the DSi. I don't keep up with the latest developments in the DS world that well. The only games I know of that work with extra ram are Full Throttle and The Dig and that binary wasn't included with the main package.
It was only recently that I noticed the Wii package comes the same way and I haven't tried that either yet. Any recent use of ScummVM by myself has been on desktop.
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Tue Jun 28, 2011 4:59 pm |
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Buleste
Joined: 15 Jun 2011
Posts: 9
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I've tried the stable version and the test version on iSmart MM on a DSi and whilst it's possible to start the frontend as marzipan said, if you try to add any game (even ones that are supported by the DS version) then you get a bsod and if you already have games setup from previous versions of SCUMMVMDS (it only lists the games you had setup for the A version) then you just get 2 black screens.
I can't wait till we actually get a truly stable version.
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Thu Jun 30, 2011 10:10 am |
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MusicallyInspired

Joined: 02 Mar 2007
Posts: 964
Location: Manitoba, Canada |
I'm trying to use the latest development and stable builds on my DS but nothing works. I get both black screens when I try to add a game and when I try to play it. Nothing works at all. I'm using a DSphat and an R4DS.
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Sat Jul 16, 2011 9:51 pm |
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agentq
ScummVM Porter
Joined: 21 Dec 2005
Posts: 806
Location: London, UK |
Currently, the daily snapshots are only useful for testing compilation - they don't actually work. The plugin system for it was done by a Google Summer of Code student and never quite finished.
I suggest people keep with the stable builds.
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Sun Sep 25, 2011 9:20 pm |
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