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ScummVM DS 1.1.0 beta1 [obsolete]
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LordHoto
ScummVM Developer


Joined: 30 Oct 2005
Posts: 1030
Location: Germany
 

quote:
Originally posted by another world
Sorry! I was looking at the wrong folder, that was for ScummVM. I am testing 1.1.0 ScummVMDS.

-another world


Ah so your note about Build F was just a "general" note about kyra.dat for 1.0.0 and not related to the 1.1.0beta build from this thread?
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Post Tue Mar 30, 2010 2:08 pm 
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another world



Joined: 23 Feb 2008
Posts: 117
 

forget everything i said. i just did a fresh format of the msd and tested using the cd dos version. the data files wiki version is working, the download section version is not. i'll edit my first post, it appears i am at fault.

sorry for the confusion.

@agentq: my bug reports were on the 1.1.0 build. i had some how managed to switch up the kyra.dat file during testing.

-another world

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Post Tue Mar 30, 2010 11:31 pm 
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agentq
ScummVM Porter


Joined: 21 Dec 2005
Posts: 806
Location: London, UK
 

Good news! I managed to fix the hover mode problems and the 'Return to Launcher' problem too. The card doesn't need to support soft reset for that.

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Post Wed Mar 31, 2010 9:07 am 
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another world



Joined: 23 Feb 2008
Posts: 117
 

Build J
The Dig DOS DEMO found here: http://www.scummvm.org/demos/

In game character speach is not working. The speach during the "FMV" sequences works just fine. The Macintosh DEMO found on the same page, speach works as it should. Character speach works correctly, etc.

I also noticed that Build J appears to be using the .ini file for Build A 1.1.0.

Build C
Simon 1 PC Acorn DEMO plays fine but black lines appear on the screen while talking to druid, and stay there.

-another world

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Post Sun Apr 04, 2010 1:06 am 
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agentq
ScummVM Porter


Joined: 21 Dec 2005
Posts: 806
Location: London, UK
 

I'm not so worried about build J right now, it's not part of this new release.

As far as the black lines go, they've been there forever and show up in every game to some extent. I've got to sort that out at some point, but I couldn't find a way to get rid of them that didn't hurt performance.

Anyway, v1.1.0 is out of beta now, and has been released!

You can download it on the stable release thread on this forum or on the main ScummVM downloads page. Thanks to everyone who tested!

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Post Sat Apr 10, 2010 11:21 am 
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tinetine



Joined: 08 Apr 2010
Posts: 5
 

I'm testing Italian Amiga version of Future Wars, that plays well on ScummVM for PC and PC Amiga emulator, bat, doesn't plays on the latest DS ScummVM Sad

Ther'is a solution about it?

Thanks in advanced and sorry for my bad English.

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Post Thu Sep 30, 2010 9:43 am 
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