Gabriel Knight 2 on Iphone

Subforum for discussion and help with ScummVM's iPhone port

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adamarchambault
Posts: 2
Joined: Fri Jul 30, 2010 7:10 pm

Gabriel Knight 2 on Iphone

Post by adamarchambault »

I think if you guys can get this going at full speed on the iphone it would be the best point and click adventure on the iphone by far. It crashes sometimes but all i care about is the speed at this point. I know this is asking too much at such an early time and such a big game compared to the others but, this would be golden.
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m_kiewitz
ScummVM Developer
Posts: 157
Joined: Tue Dec 01, 2009 10:09 am
Location: Daventry

Post by m_kiewitz »

Gabriel Knight 2 is not supported at all, it's 100% work in progress and not meant for the public. All SCI2-SCI2.1 games are working painfully slow currently because we just needed to get the graphics somewhat working - it's not supposed to be fast in any way.

Better try out SCI0-SCI1.1 games. Those should work much better and are currently in testing phase.
adamarchambault
Posts: 2
Joined: Fri Jul 30, 2010 7:10 pm

Post by adamarchambault »

yeah, thats what i figured, it's still pretty amazing though that i can even get it running and playing the videos on my ipod touch. Thanks a lot though and good luck on your progress.
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