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Non-split build again?
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Pa9an



Joined: 17 Nov 2005
Posts: 39
Location: Dublin, Ireland
Non-split build again? 

I stopped upgrading ScummVM for my PPC when it started to be split in 2 builds to overcome memory limitations.
To be honest, I am just lazy to split my config and always remember which game requires which exe...

Ideally, the Windows Mobile build should come in 2 flavours - the split one as it is now as well as a 'full' one for people who haven't seen any memory limits in their PPCs.

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Post Wed Mar 24, 2010 1:14 pm 
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Exolon



Joined: 05 Feb 2009
Posts: 24
Re: Non-split build again? 

quote:
Originally posted by Pa9an
To be honest, I am just lazy to split my config


Hmm, o.k. one of the (busy) developers should change the PPC build system to build an extra executeable, including all engines, because you are to lazy to work with 2 seperate directories?

Excuse me, but you can't be serious!

How about building the executable yourself?
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Post Thu Mar 25, 2010 6:52 am 
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fingolfin
Retired


Joined: 21 Sep 2005
Posts: 1466
 

Well, I can understand the desire, and I recommend filing a feature request for this on our feature request tracker. Whether the WinCE porter has time to do it or not I can't say, though. Smile

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Post Thu Mar 25, 2010 2:54 pm 
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Pa9an



Joined: 17 Nov 2005
Posts: 39
Location: Dublin, Ireland
Re: Non-split build again? 

quote:
Originally posted by Exolon
quote:
Originally posted by Pa9an
To be honest, I am just lazy to split my config


Hmm, o.k. one of the (busy) developers should change the PPC build system to build an extra executeable, including all engines, because you are to lazy to work with 2 seperate directories?

Excuse me, but you can't be serious!

Well, I actually am. It's awkward to split everything in half when all could be nicely working as ONE package...especially seeing a comment in the README-WinCE saying "This is still a 2-binary distribution.". STILL?? Confused So will I be joining all into one again after I tediously split everything up...?

I'm fairly certain the memory restriction argument is for a minority of users rather than the majority anyway...

quote:
Originally posted by Exolon
How about building the executable yourself?
I would if I had the knowledge... Rolling Eyes
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Post Sun Mar 28, 2010 1:08 pm 
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Pa9an



Joined: 17 Nov 2005
Posts: 39
Location: Dublin, Ireland
 

quote:
Originally posted by fingolfin
Well, I can understand the desire, and I recommend filing a feature request for this on our feature request tracker. Whether the WinCE porter has time to do it or not I can't say, though. Smile

Will do, thanks for the hint! Idea Very Happy
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Post Sun Mar 28, 2010 1:10 pm 
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Exolon



Joined: 05 Feb 2009
Posts: 24
Re: Non-split build again? 

quote:
Originally posted by Pa9an
quote:
Originally posted by Exolon
How about building the executable yourself?
I would if I had the knowledge... Rolling Eyes


I'll compile you a single binary of the current SVN if you want. Just drop me a PM.

Last edited by Exolon on Mon Mar 29, 2010 2:52 pm; edited 1 time in total
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Post Sun Mar 28, 2010 2:37 pm 
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pilaxoft



Joined: 08 Jan 2008
Posts: 81
Re: Non-split build again? 

quote:
Originally posted by Exolon
quote:
Originally posted by Pa9an
quote:
Originally posted by Exolon
How about building the executable yourself?
I would if I had the knowledge... Rolling Eyes


I'll compile you a single binary of the current SVN if you want. Just drop me a PN.


I would download it. I prefer a SVN in a block rather than an official split released. And Im workig with a SVN in a HP1935.
I own one HD, a HD2, a Qtek 9000, etc and I prefer my little (i)pack.
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Post Mon Mar 29, 2010 2:44 pm 
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pilaxoft



Joined: 08 Jan 2008
Posts: 81
 

I rather prefer unsplit version.
I play in most cases with a hp ipaq 1940 wince2003se 266Mhz Samsung cpu and at this moment I havent been no problem with memory due to large scumm version. In addition, I have some ressident programs. My free memory is 36MB around.

Ive finished properly this month loom, loom FMTowns and The feeble files (at last). Im playing 7th guest.
Ive tried Kyra, kyra2, kyra3, Md, Md2, Drascula.... with no memory problem.

For those about to work many thanks.

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Post Tue Apr 27, 2010 3:19 pm 
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robinwatts
ScummVM Developer


Joined: 07 Apr 2007
Posts: 84
Location: Hook Norton, Oxfordshire, UK
 

The latest versions (both the release candidate and the official version) contain both split and combined exes.

Robin

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Post Wed Apr 28, 2010 3:56 pm 
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pilaxoft



Joined: 08 Jan 2008
Posts: 81
 

I know, and I agree very much about this.

Thanks.

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Post Thu Apr 29, 2010 6:56 am 
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