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Loom CD Version "Controversy"
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MasterGrazzt



Joined: 27 Jan 2006
Posts: 16
 

I'll have to remove that from the wikipedia article, then.

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Post Mon Jan 30, 2006 7:27 am 
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Kaminari



Joined: 24 Oct 2005
Posts: 274
Location: Paris, France
 

Excuse me for asking, but are you the author of this article? The technical part is quite ill-informed and adds unecessary fuel to the urban legends surrounding the various versions of this game.

As we all know, the usual reasons advanced for the missing close-ups (not enough room on the CD, lip-sync impossible to implement) are pure speculation. There's still plenty of room available on the CD, and the final dialogue between Mandible and Bobbin is actually lip-synched.

Excerpt from Wiki:


quote:
Orson Scott Card is credited as have rwitten the CD version dialogue. However Card says on his website that rather Brian Moriarty generously put his name into the credits. He may have helped edit the CD version, since it is mostly the original


You might want to fix the spelling errors. Besides, I don't understand the last sentence (is it complete?). What is mostly the original? There's no point in insisting on the fictitious role played by Card in the VGA version -- he didn't write a single line for the game. Isn't his own official word enough?
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Post Mon Jan 30, 2006 4:37 pm 
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MasterGrazzt



Joined: 27 Jan 2006
Posts: 16
 

No, I'm not. Wikipedia articles can be edited by absolutely anyone who comes to view them, unless they are protected, which is only for articles that have been experiencing a high amount of vandalism. I'm a registered Wikipedia contributor/editor, though. That just means I have an account.

I might clean up the article more so than removing the Card entry, which I did last night. However, someone seems to have put my explination for doing so into the article proper. I suppose it is necessary to address the Card myth and correct it, but it should be phrased in a better way.

I have a feeling that it might lead to an "edit war", though.

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Post Mon Jan 30, 2006 10:58 pm 
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MasterGrazzt



Joined: 27 Jan 2006
Posts: 16
 

I changed it. See what you think now?

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Post Tue Jan 31, 2006 3:58 am 
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Lord Savage



Joined: 27 Oct 2005
Posts: 27
Location: Canada
 

Hopefully not too many will do this Rolling Eyes after reading my comment about the whole Floppy/Towns/TG16 vs. CD thing.

The one thing that has always annoyed the bejezzus out of me with Floppy/Towns/TG16 versions is that Bobbin refuses to refer to himself with I. If the messenger nymph can refer to it's itself as I; why the H-E-Double-Hockey-Sticks can't Bobbin do the same. I wanted to reach into the computer screen and throttle Bobbin every time he did it! Twisted Evil

I was so relieved when the "corrected" CD version came out that I overlooked it's other shortcomings.

Yes, I have issues... Shocked

Very Happy

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Post Tue Jan 31, 2006 6:42 am 
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Kaminari



Joined: 24 Oct 2005
Posts: 274
Location: Paris, France
 

Sorry Grazzt if I sounded a bit rude, I was just overly inquisitive.

Your changes add a much welcome clarification -- thanks! I know all too well about the editing wars, that's why I stopped contributing to Wikipedia some months ago. Too bad because this is a wonderful project.

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Post Tue Jan 31, 2006 3:48 pm 
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Krofinzki



Joined: 06 Jan 2006
Posts: 4
 

Question: Why is it that the FM-Towns version has music but no voice, while the CD version has voice but no music? Isn't there any version that has both? Or would it be possible to implent it some way?

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Post Tue Feb 07, 2006 1:51 pm 
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LogicDeLuxe



Joined: 10 Nov 2005
Posts: 387
 

quote:
Originally posted by Krofinzki
Or would it be possible to implent it some way?
Not the way the game is coded, as both are CD audio and you only can play one piece of audio at a given time.
Even that limit could be broken easily having the tracks in the Ogg Vorbis format (or MP3, FLAC), supporting this would require altering all the game scripts.
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Post Tue Feb 07, 2006 2:15 pm 
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Krofinzki



Joined: 06 Jan 2006
Posts: 4
 

quote:
Originally posted by LogicDeLuxe
...supporting this would require altering all the game scripts.

Exactly. Would this be possible? .. Or maybe against the law?
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Post Tue Feb 07, 2006 9:44 pm 
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LogicDeLuxe



Joined: 10 Nov 2005
Posts: 387
 

quote:
Originally posted by Krofinzki
Or maybe against the law?
I guess not, as long as you give it away as a patch. There are several inofficial language patches for game versions not available in certain languages. Patching Loom Talkie to play all the music would be a similar thing.
Though, making such a patch is not that simple considering that the SCUMM developement tools are not available to the public.
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Post Tue Feb 07, 2006 10:38 pm 
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Krofinzki



Joined: 06 Jan 2006
Posts: 4
 

quote:
Originally posted by LogicDeLuxe
quote:
Originally posted by Krofinzki
Or maybe against the law?
I guess not, as long as you give it away as a patch. There are several inofficial language patches for game versions not available in certain languages. Patching Loom Talkie to play all the music would be a similar thing.
Though, making such a patch is not that simple considering that the SCUMM developement tools are not available to the public.

I guess we can only hope that one of the dev's would consider it then Smile
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Post Fri Feb 10, 2006 2:31 pm 
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LogicDeLuxe



Joined: 10 Nov 2005
Posts: 387
 

quote:
Originally posted by Krofinzki
I guess we can only hope that one of the dev's would consider it then Smile
Since they don't officially support modified games and they certainly don't modify them theirself, I guess not.
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Post Fri Feb 10, 2006 2:39 pm 
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