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Problems Discworld2
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markel



Joined: 19 Sep 2009
Posts: 1
Problems Discworld2 

Hi! There was problema.Pri start the game Discworld2 (Russian version), scummvm an error-"ScummVM could not find any game in the specified directory". Although the computing system starts without problems. What could be the reason? Device N810, ScummVM 0.13.1 Thank you!

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Post Sat Sep 19, 2009 7:07 pm 
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eriktorbjorn
ScummVM Developer


Joined: 31 Oct 2005
Posts: 3280
Re: Problems Discworld2 

ScummVM 0.13.1 doesn't support the Discworld games. The upcoming 1.0 should, however.

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Post Sat Sep 19, 2009 7:29 pm 
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dannydio



Joined: 16 Oct 2009
Posts: 4
disworld II on windows mobile 

I'm running scummVM 1.0.0 and can't get it to load discworld II missing presumed!? I think the version supports this game, and it looks like it's starting up, but then it immediately quits.

Any ideas anyone?

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Post Fri Oct 16, 2009 12:57 pm 
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eriktorbjorn
ScummVM Developer


Joined: 31 Oct 2005
Posts: 3280
Re: disworld II on windows mobile 

quote:
Originally posted by dannydio

Any ideas anyone?


Just to rule out the simplest explanation, did you make sure you copied (and, in a few cases, renamed) all of the files indicated on the Data Files page? (It looks like this information is not in the ScummVM README, for some reason.)

I don't know how ScummVM reacts to missing files, however. It might not behave at all like you describe. Running it from a command prompt could possibly provide an error message. I can't check at the moment.
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Post Fri Oct 16, 2009 2:20 pm 
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dannydio



Joined: 16 Oct 2009
Posts: 4
 

Yes, everything is in the dw2 directory and I renamed the files for the second disc.

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Post Sat Oct 17, 2009 9:34 am 
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dannydio



Joined: 16 Oct 2009
Posts: 4
 

By the way, how do I run it from a command prompt on my mobile phone?

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Post Sat Oct 17, 2009 9:35 am 
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eriktorbjorn
ScummVM Developer


Joined: 31 Oct 2005
Posts: 3280
 

quote:
Originally posted by dannydio
By the way, how do I run it from a command prompt on my mobile phone?


Ah, I didn't realize it was a phone. I'm not familiar with the Maemo. Smile
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Post Sat Oct 17, 2009 10:05 am 
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jvprat
ScummVM Developer


Joined: 30 Oct 2006
Posts: 71
 

quote:
Originally posted by dannydio
Yes, everything is in the dw2 directory and I renamed the files for the second disc.

You should also rename the files for the first one?
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Post Sat Oct 17, 2009 2:06 pm 
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dannydio



Joined: 16 Oct 2009
Posts: 4
 

Yes, I also did that.

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Post Sat Oct 17, 2009 2:39 pm 
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md5
ScummVM Developer


Joined: 03 Nov 2005
Posts: 2256
Location: Athens, Greece
 

Which mobile phone is that? DW2 is quite memory intensive, the game alone needs 10MB of RAM (which doesn't account for the memory that the rest of the code in tinsel and ScummVM itself needs)

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Post Sun Oct 18, 2009 4:24 pm 
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fanoush



Joined: 04 Feb 2006
Posts: 29
Re: Problems Discworld2 

quote:
Originally posted by eriktorbjorn
ScummVM 0.13.1 doesn't support the Discworld games. The upcoming 1.0 should, however.

Discworld should run on N810 when running scummvm 1.0.0. I have tested both DW I and II.
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Post Wed Dec 02, 2009 9:16 am 
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