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The End of the Beginning - Release Testing
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Paolo86



Joined: 30 Jul 2009
Posts: 41
Location: Piacenza (Italy)
Bud Tucker 

tested and completed flawlessly bud Tucker in Double trouble (Dos/French CD ,with uncompressed wav audio) on a Win32 XP SP3 using Oct 1 SVN.

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Post Thu Oct 01, 2009 10:49 am 
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KuroShiro



Joined: 15 May 2008
Posts: 445
Location: Miyazaki, Japan
 

Since it seems like I'm the only person who has a copy of this (came with my very first computer!) I just tried out all of the activities in Rodney's Funscreen (Dos/English). All the mini games/activities seem to work fine.

Testing on Windows XP, with the October 1st 1.0.0pre SVN build.

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Post Thu Oct 01, 2009 8:15 pm 
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ezekiel000



Joined: 25 Aug 2008
Posts: 330
Location: Surrey, England
 

76/113 Games fully tested.
24/113 Games still to be tested a second time.
9/113 Games still untested.
1/113 Games with Major problems.
3/113 Games are broken.
http://wiki.scummvm.org/index.php/Release_Testing/1.0.0

Need testing at least once before 1.0 release:
- The Manhole
- Elvira II - The Jaws of Cerberus
- Simon the Sorcerer's Puzzle Pack - Swampy Adventures
- Backyard Football
- Big Thinkers Kindergarten
- Blue's 123 Time Activities
- Fatty Bears Fun Pack
- Let's Explore the Farm with Buzzy
- Pajama Sam's Sock Works

Need fixing before 1.0 release:
- Waxworks
- Goblins 3
- Nippon Safes Inc.

Would be nice to fix before 1.0 release:
- Spy Fox in Cheese Chase Game

Need testing a second time before 1.0 release:
- Zak McKracken C64
- Rodney's Funscreen
- Simon the Sorcerer's Puzzle Pack - D.I.M.P
- Simon the Sorcerer's Puzzle Pack - Jumble
- Simon the Sorcerer's Puzzle Pack - NoPatience
- Bargon Attack
- Gobliins 2
- The Black Cauldron
- Gold Rush
- King's Quest IV (AGI)
- Manhunter I
- Manhunter II
- Mixed-Up Mother Goose
- Mickey's Space Adventure
- Bud Tucker in Double Trouble
- Cruise for a Corpse
- The Legend of Kyrandia (floppy)
- Big Thinkers First Grade
- Fatty Bears Birthday Surprise
- Pajama Sam's Lost & Found
- Putt-Putt and Pep's Dog on a Stick
- Putt-Putt's Fun Pack
- Spy Fox 1: Dry Cereal
- Spy Fox in Hold the Mustard


Last edited by ezekiel000 on Wed Oct 14, 2009 9:19 am; edited 10 times in total

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Post Thu Oct 01, 2009 8:51 pm 
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azazel_1125



Joined: 30 Aug 2009
Posts: 17
 

Nippon Safes inc.
Game Version Multilingual/DOS
ScummVM Version 1.0.0pre044690 (Oct 6 2009 19:15:05)
Platform Win7 x64

When asking Max & Kos about the sumo ring they reply to the earlier questions about the monastery. Making the game not completable as the story will never progress

Bug filed 2874229

Why has everyone stopped testing?

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Post Wed Oct 07, 2009 5:58 pm 
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ezekiel000



Joined: 25 Aug 2008
Posts: 330
Location: Surrey, England
 

quote:
Originally posted by azazel_1125

Why has everyone stopped testing?


I guess because all the common/popular games have been tested.
I ran out of games I own to test a while back.
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Post Wed Oct 07, 2009 10:17 pm 
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icanntspell



Joined: 18 May 2009
Posts: 80
Location: The Netherlands
 

I can test swampy adventures, will try to give it a go this weekend.

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Post Thu Oct 08, 2009 5:41 am 
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Truus999



Joined: 24 Nov 2008
Posts: 123
Location: Amsterdam, Netherlands
 

For me it's lack of free time. Still have a couple of games I can test if I can find the time for it.

Maybe this weekend.

And I tested Ween the prophecy (couple of posts back) but that one hasn't been added to the release testing page.

Cheers,
René

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Post Thu Oct 08, 2009 5:49 am 
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WindlePoons



Joined: 28 Jan 2009
Posts: 49
 

Return to Zork (V1.2, 4/18/95, CD/DOS/German)

Game completed, save & load works fine, i found no problems
crash bug is fixed ID: 2868938

Linux 2.6.31-1.slh.8-sidux-686 – i686
ScummVM 1.1.0svn44723

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Post Thu Oct 08, 2009 9:26 pm 
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Paolo86



Joined: 30 Jul 2009
Posts: 41
Location: Piacenza (Italy)
 

I could test again Bud Tucker.It needs a second pass but I don't know if that would count considering I tested it already once.

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Post Fri Oct 09, 2009 7:23 am 
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Strangerke
ScummVM Developer


Joined: 06 Sep 2006
Posts: 296
Location: Belgium
 

Hi all, I have fixed the blocking issue in Gobliins 2. Therefore, Gobliins 2 needs retesting. Thanks in advance for your feedback !

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Post Fri Oct 09, 2009 7:29 am 
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Strangerke
ScummVM Developer


Joined: 06 Sep 2006
Posts: 296
Location: Belgium
 

Gobliins 2 (v2.01, DOS, CD, English)

Game completed, no problem found.

ScummVM compiled for current 'pre' trunk, MSVC9, WinXP sp3

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Post Tue Oct 13, 2009 1:53 pm 
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Strangerke
ScummVM Developer


Joined: 06 Sep 2006
Posts: 296
Location: Belgium
 

Lost in Time (v1.10, Windows, French(multi-language))

Game complete, palette issue confirmed #2033882

Same config than above

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Post Tue Oct 13, 2009 8:36 pm 
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ezekiel000



Joined: 25 Aug 2008
Posts: 330
Location: Surrey, England
 

Why hasn't Ween been updated on the wiki as Truus999 tested it a second time a while back.

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Post Tue Oct 13, 2009 9:12 pm 
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clone2727
ScummVM Team Member


Joined: 09 Jun 2006
Posts: 1518
Location: NJ, USA
 

quote:
Originally posted by ezekiel000
Why hasn't Ween been updated on the wiki as Truus999 tested it a second time a while back.
Because RL has taken up most of my time and I missed it. Wink Adding it now.
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Post Wed Oct 14, 2009 2:21 am 
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Strangerke
ScummVM Developer


Joined: 06 Sep 2006
Posts: 296
Location: Belgium
 

Bargon Attack (French, DOS, Floppy)

Game completable, with regression in (skippable) intro #2878717

Same config as above.

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Post Wed Oct 14, 2009 8:51 am 
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