AGI (enter key, text) updates?

Subforum for discussion and help with ScummVM's Nintendo DS port

Moderator: ScummVM Team

Post Reply
another world
Posts: 116
Joined: Sat Feb 23, 2008 4:05 am

AGI (enter key, text) updates?

Post by another world »

I have been testing a few hundred fan made AGI games the past couple of weeks. The D-PAD works great for moving around but the enter key is annoyingly hard to hit, as it is so small. Would it be possible to map the enter key to the L button? The B button does work but it is awkward to hit it with the stylus in hand. The balance of the NDS has to shift each time you want to use B as enter. Multiply this by a few hundred times per game and you might be able to see my issues with the current configuration.

Currently L+Dpad adjusts the top screen when the keyboard is open. L trigger on its own appears to do nothing.

the scaled text in AGI games (both hardware and software scaled) is very hard to read at times. M looks like N, etc. Would it be possible to fix this in anyway?

cheers,
-another world
Post Reply