Suggestion: "Force Feedback" Support

Subforum for discussion and help with ScummVM's Nintendo Wii port

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buedi
Posts: 3
Joined: Thu Sep 25, 2008 5:58 pm

Suggestion: "Force Feedback" Support

Post by buedi »

What I love on the Wii and what makes using the Wiimote very easy is, that in most Menus where you can press a Button on the Wii you get a feedback on the Wiimote (via Force Feedback). This way you can use the graphical Interfaces on the Wii very fast without really "looking" where the pointer is.

In ScummVM for the Wii it would be a great feature if you get this kind of feedback when hovering over "Talk" / "Walk" / "Read" etc.
Just a suggestion and there are more things which should be on top of a Todo list. But if others think the same, maybe that's an improvement for the far future?


cu...
clem
Posts: 2159
Joined: Mon Oct 31, 2005 11:14 am

Re: Suggestion: "Force Feedback" Support

Post by clem »

buedi wrote: In ScummVM for the Wii it would be a great feature if you get this kind of feedback when hovering over "Talk" / "Walk" / "Read" etc.
I imagine it would be quite hard to detect that, since the verbs in SCUMM games are controlled by the game scripts (just like everything else on screen) and not by ScummVM directly.

You could still submit an item to the request tracker, though.

edit: oops, mixed up patch and request tracker
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