Joined: 31 Jan 2008
slowness in landscape mode
i have Tungsten T5, i play game 'days of tentacle'. scummvm is 0.11.1. i experimented with hires+ and i found this:
in normal mode 320x320 everything works correctly
in portrait mode 320x480 everything works, until i press home button. then game goes fullscreen and since then it doesn't react on home button again. i didn't find good way how to even escape game then
in landspace mode 320x320 works, but sound is worse as if device would be much slower and there is no time for adlib emulation or whateverit is. maybe this could be optimized somehow?
in widescreen mode 480x320 sound is so bad that its impossible to have it on, game runs visibly slower. but there is no problem with home button which i described for portrait mode, now it works as it should and its switching between 320x320 and 480x320 as needed
of course the best way to play games would be to use landscape mode 480x320, where game fills all screen and looks really nice. so could be something done about this slowness?
from my palmos programming experience i know that landscapemode is much slower then ordinary, because its not hw mode but palmos internally does conversion.... but i hope you will be able to find some way how to make it better