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iPod Touch/iPhone Port?
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R91



Joined: 11 Nov 2007
Posts: 25
 

I re-ripped the game's CD music tracks and now works fine.

Thanks

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Post Sat Nov 17, 2007 9:37 pm 
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markush8



Joined: 28 Oct 2007
Posts: 31
 

Great!! Does dirty-rects handling also mean SCUMMVM will need less battery power, hence be able to use the iPhone longer for playing? Smile

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Post Sun Nov 18, 2007 12:36 am 
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Vinterstum
ScummVM Developer


Joined: 16 Oct 2005
Posts: 585
 

quote:
Originally posted by markush8
Great!! Does dirty-rects handling also mean SCUMMVM will need less battery power, hence be able to use the iPhone longer for playing? Smile


It should, yeah Smile. Theoretically at least, I haven't tested it out much.
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Post Sun Nov 18, 2007 12:38 am 
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markush8



Joined: 28 Oct 2007
Posts: 31
 

I will test & report Smile
Any idea so far why the Intro for MI 1 (cd version) freezes the animation?

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Post Sun Nov 18, 2007 12:47 am 
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sandman4sure



Joined: 31 Oct 2007
Posts: 49
 

it's looking great!

Vinterstum, I really want to thank you for all the great work! This makes the iPod Touch so much better!

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Post Sun Nov 18, 2007 12:52 am 
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R91



Joined: 11 Nov 2007
Posts: 25
 

Vinterstum great works, the new version works fine.

In COMI now only show the ScummVM's console, no intro

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Post Sun Nov 18, 2007 12:54 am 
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Vinterstum
ScummVM Developer


Joined: 16 Oct 2005
Posts: 585
 

quote:
Originally posted by markush8
I will test & report Smile
Any idea so far why the Intro for MI 1 (cd version) freezes the animation?


Not yet, no. There's some weird timing issue that is causing a few problems (like COMI freezing, some logos and text not fading in properly, etc). At the moment it's lower priority than things like keyboard support, though.
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Post Sun Nov 18, 2007 1:05 am 
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Vinterstum
ScummVM Developer


Joined: 16 Oct 2005
Posts: 585
 

quote:
Originally posted by R91
Vinterstum great works, the new version works fine.

In COMI now only show the ScummVM's console, no intro


Hmm, COMI intro works for me, still.
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Post Sun Nov 18, 2007 1:06 am 
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Vinterstum
ScummVM Developer


Joined: 16 Oct 2005
Posts: 585
 

quote:
Originally posted by markush8
I will test & report Smile
Any idea so far why the Intro for MI 1 (cd version) freezes the animation?


Oh, try encoding the CD audio tracks to Ogg. That's what I've got mine as, and the intro plays fine.
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Post Sun Nov 18, 2007 1:09 am 
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Vinterstum
ScummVM Developer


Joined: 16 Oct 2005
Posts: 585
 

Ok, uploaded a new version with a minor fix (increased the audio buffer size, which gets rid of some audio skipping in some situations. And magically seems to get COMI working better (though you still can't click-and-drag of course).

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Post Sun Nov 18, 2007 1:25 am 
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R91



Joined: 11 Nov 2007
Posts: 25
 

In the version 20071114 I saw the intro of COMI but before I update it show the console

PD: I have got an iPod Touch with firmware 1.1.2

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Post Sun Nov 18, 2007 2:05 am 
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sandman4sure



Joined: 31 Oct 2007
Posts: 49
 

quote:
Originally posted by Vinterstum
quote:
Originally posted by markush8
I will test & report Smile
Any idea so far why the Intro for MI 1 (cd version) freezes the animation?


Oh, try encoding the CD audio tracks to Ogg. That's what I've got mine as, and the intro plays fine.


hey, the intro is now playing for me too! Was it the new update or the ogg music files?
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Post Sun Nov 18, 2007 10:04 am 
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R91



Joined: 11 Nov 2007
Posts: 25
 

Here a capture of ScummVM´s console on COMI.



I think that I have an error:

ERROR: Mod library compiled support needed!

Download and zoom

PD:

ScummVM Version: 20071118_0224
iPod Touch Firmware: 1.1.2 (Language: Spanish)
COMI: Windows/Spanish (Download from Internet, only for use with ScummVM and Compress, tomorrow I will copy the game from my originals cds)

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Post Sun Nov 18, 2007 2:41 pm 
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Vinterstum
ScummVM Developer


Joined: 16 Oct 2005
Posts: 585
 

quote:
Originally posted by sandman4sure

hey, the intro is now playing for me too! Was it the new update or the ogg music files?


The Ogg files, I'd guess Smile.
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Post Sun Nov 18, 2007 2:53 pm 
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rotane



Joined: 12 Nov 2007
Posts: 43
Location: Austria
 

Nice the new horizontal/vertical switcher!

And I can confirm the 1px off bug is gone - however, not in vertical view, see picture for details. Tested in main screen and Monkey Island 1 (VGA/DOS/German)



(Yes, it is more noticable on the main screen than in MI)

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Post Sun Nov 18, 2007 2:56 pm 
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