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No sound on Monkey Island 1 CD
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Sci Fi Guy



Joined: 23 Dec 2006
Posts: 5
Location: Leeds, UK
No sound on Monkey Island 1 CD 

After reading masked man's post about no music, I followed all the instructions on the Scumm site and used CDEX to rip my audio files, but I'm still getting no music.

Once I get past the LucasArts screen, I get the following messages:

....
Attempted to open cd drive
Looking for ds:/track2.wav...Failed!
Failed to open ds:/track17.wav!
....

And so on for each audio track as needed.
All my audio files are in my SD crad root directory, as is my game file.

Any suggestions?

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Post Sun Dec 24, 2006 12:46 pm 
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agentq
ScummVM Porter


Joined: 21 Dec 2005
Posts: 800
Location: London, UK
 

Yes, you're using the zip file method to load your game, so the wav files need to be inside the zip too. That means they have to fit inside the 30Mb limit, which is quite tricky to do unless you encode them at a very low quality.

You don't say which SD reader you're using, but if it's a supported one you should try not using the zip file method. Then ScummVM will read the game data and WAV files directly off your card.

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Post Sun Dec 24, 2006 4:38 pm 
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Sci Fi Guy



Joined: 23 Dec 2006
Posts: 5
Location: Leeds, UK
 

I'm using an M3 man, and the zip method is the only way I can get Monkey Island rolling at the moment Smile
Cheers for the tip though.

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Post Sun Dec 24, 2006 6:24 pm 
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agentq
ScummVM Porter


Joined: 21 Dec 2005
Posts: 800
Location: London, UK
 

The M3 should work fine with v0.9.1a. Follow the instructions on the website and it should work.

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Post Mon Dec 25, 2006 2:40 pm 
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SigENeaT



Joined: 24 Dec 2006
Posts: 7
 

Mmmmm i have a M3 lite and it works swoit! ;D

When you use the M3 game manager to 'convert' the nds file to M3 Mega Mode, make sure you _arent_ using the 4x DMA Read mode. It doesnt work. You can use 1x DMA read though! Wink

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Post Tue Dec 26, 2006 12:52 am 
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agentq
ScummVM Porter


Joined: 21 Dec 2005
Posts: 800
Location: London, UK
 

I just use the default options and it works fine.

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Post Wed Jan 03, 2007 11:14 pm 
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Sci Fi Guy



Joined: 23 Dec 2006
Posts: 5
Location: Leeds, UK
 

Hmm, honestly I'm new to homebrew and I'm not even sure what most of the options are when using the M3 manager, so I normally just go for safe mode. (There isn't a lot of useful documentation that I've come across) but I've since got MI working fine Smile

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Post Thu Jan 04, 2007 8:19 pm 
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