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ScummVM 0.9.1 released!
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agentq
ScummVM Porter


Joined: 21 Dec 2005
Posts: 800
Location: London, UK
ScummVM 0.9.1 released! 

As you may have noticed from the front page of this site, ScummVM 0.9.1 has been released, and that includes the DS version. This version is identical to 0.9.1 beta6.

There's also an update to the website, which now includes such technological wonders as... a table of contents! Wooo!

If anyone has any issues with the readme or the website, including inaccuracies or information which should be there and isn't, please let me know and I'll add it if I see fit.

Thanks

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Post Sun Oct 29, 2006 11:09 pm 
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Shenmue_Saga



Joined: 24 Sep 2006
Posts: 6
 

The PSP version runs at 333Mhz? and the Broken Sword movies are now suported in this final version?

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Post Mon Oct 30, 2006 5:25 pm 
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agentq
ScummVM Porter


Joined: 21 Dec 2005
Posts: 800
Location: London, UK
 

Perhaps you should ask about that in the PSP forum rather than the DS one?

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Post Mon Oct 30, 2006 5:52 pm 
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kedest83



Joined: 11 Oct 2006
Posts: 33
 

Excellent work agentq!

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Post Mon Oct 30, 2006 7:26 pm 
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BPM



Joined: 19 Oct 2006
Posts: 6
Location: Yes
 

Argh... It's still telling me "Flash cart not found"...
I've tried deleting every trace of ScummVM from my microSD card... And every time I put it back on, it keeps saying the same...

Anyone else using an M3 Lite with success? Any suggestions?

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Post Tue Oct 31, 2006 5:56 am 
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dourden



Joined: 17 Oct 2006
Posts: 25
 

It dosen't work for my SC lite as well Sad

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Post Tue Oct 31, 2006 6:35 am 
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MetroidPrime



Joined: 28 Aug 2006
Posts: 92
Location: Germany
 

Works perfectly on SC CF as usual. Great work Smile

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Post Tue Oct 31, 2006 8:13 am 
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agentq
ScummVM Porter


Joined: 21 Dec 2005
Posts: 800
Location: London, UK
 

BPM, you need to reformat your card as it says in the FAQ. Please follow the instructions exactly. Many other people have it working on M3 Lite.

dourden, it DOES work on SC Lite too. Have you held the right shoulder button on startup? Have you set up the SRAM properly?

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Post Tue Oct 31, 2006 10:09 am 
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Spyder



Joined: 24 Sep 2006
Posts: 22
 

Both my M3 lite and my old miniSD work perfect for me, as they did in beta 6 Smile

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Post Wed Nov 01, 2006 10:04 am 
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kv83



Joined: 31 Oct 2006
Posts: 5
 

- wrong topic - Laughing

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Post Wed Nov 01, 2006 11:07 am 
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dourden



Joined: 17 Oct 2006
Posts: 25
 

Hello again.

Agentq, if i press R button on start up it works, but I have to press R button every time that I start the scumm ds

Maybe I didn't explain me corretly when I wrote that dosenīt works, sorry Sad

I only play monkey Island CD and when I press A to play, the Ds turns off suddenly

Sorry AgentQ, but what do you mean with "Have you set up the SRAM properly?"

I've been reading and I've found that there is a SRAM method to save files, but this is not my problem.
Is there any other staff related to SRAM?

Thanks for you work, and sorry for the inconveniences

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Post Wed Nov 01, 2006 11:49 am 
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agentq
ScummVM Porter


Joined: 21 Dec 2005
Posts: 800
Location: London, UK
 

To use Monkey Island CD you need to convert your CD audio to ADPCM. Instructions on how to do this is on the ScummVM DS website (and in the readme_ds.txt in 0.9.1).

If you have MP3 audio files you generated for ScummVM on the PC, this can cause the DS version to break.

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Post Wed Nov 01, 2006 12:14 pm 
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Spyder



Joined: 24 Sep 2006
Posts: 22
 

quote:
Originally posted by dourden
Sorry AgentQ, but what do you mean with "Have you set up the SRAM properly?"
you need to copy the scummvm NDS file using your SC software, so that it sets up a save game file (like you get when you copy a game rom file). scummvm uses that to store your preference for holding R on startup.
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Post Wed Nov 01, 2006 12:49 pm 
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dourden



Joined: 17 Oct 2006
Posts: 25
 


quote:
o use Monkey Island CD you need to convert your CD audio to ADPCM. Instructions on how to do this is on the ScummVM DS website (and in the readme_ds.txt in 0.9.1).


I've using WAV files since 0.61 and it was working good untill 0.91 beta3


quote:
you need to copy the scummvm NDS file using your SC software, so that it sets up a save game file (like you get when you copy a game rom file). scummvm uses that to store your preference for holding R on startup.


I'm not sure if I undestood you, but I'll try to do it anyway Smile

Thanks
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Post Wed Nov 01, 2006 12:58 pm 
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Spyder



Joined: 24 Sep 2006
Posts: 22
 

somewhere you will have an app (for my M3 it's called the M3 game manager) which is designed to patch NDS roms so they run from your SC Lite.

This app also creates a file that the SC Lite uses to store NDS save games - scummvm requires that to remember that you held down the R button on startup.


If you use that app (did you get a CD with your SC Lite?) and copy scummvm across everything will be peachy.

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Post Wed Nov 01, 2006 1:04 pm 
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