Search found 45 matches

by GUN
Thu Nov 17, 2005 10:09 pm
Forum: General Discussion
Topic: Freeware - it means every Verison is free ??
Replies: 9
Views: 13357

Freeware - it means every Verison is free ??

uhm .. as example BASS .. is released as freeware , right ? i can play this in german , if i cahnge the Language in ScummVM but the speech is in english .. there resulting 2 questions : exist an german speech Version ? and is this ersion also Freeware ?? FOTAQ is on youre page only in English aviabl...
by GUN
Thu Nov 17, 2005 1:22 am
Forum: Help and Support
Topic: Simon the Sorcerer I + II (German)
Replies: 2
Views: 5741

:oops: :roll: :oops: I updated the CVS now ... (CVS from 16.11. 23:28:27) the WindowsVersions works fine now .. and no errors , speech works too.. :D but the DOS Version of Soimon 2 .. not detected hm .. i will try the DOS version of Simon 1 too .. if i find the CD :cry: // sorry for double post
by GUN
Thu Nov 17, 2005 1:09 am
Forum: Help and Support
Topic: Simon the Sorcerer I + II (German)
Replies: 2
Views: 5741

Simon the Sorcerer I + II (German)

Simon the Sorcerer -- CVS Build I want import my Simon files , and gets an no detected :( on 7.1 there is no problem it detects and load :) // gets some errors but seems to work --> there's no speech i tried the .80 .. it neds to detect new .. --> Speech work now it tried to you the CVS again (from ...
by GUN
Wed Nov 16, 2005 7:52 pm
Forum: The Junkyard
Topic: FMTOWNS (Zak MacKracken)
Replies: 1
Views: 4569

FMTOWNS (Zak MacKracken)

hi @ all I found this as i searced much more informations about FMTowns (whi#ch Games , whats dhe difference and so on) The original FMTowns code contained two sets of sprites. Can you spot the difference? Can you say 'Anime'? :) http://homepage.ntlworld.com/tolworthy/zak/zak256_files/anime.gif --> ...
by GUN
Tue Nov 15, 2005 10:11 pm
Forum: Help and Support
Topic: AMIGA ScummVM supported games
Replies: 12
Views: 17541

the 2xPM looks nice


is there any possibility to see this in an CVS build ? ..


or must be self compiled ?
by GUN
Tue Nov 15, 2005 11:10 am
Forum: General Discussion
Topic: DOTT differences
Replies: 1
Views: 5237

hm .. have the files different dates ?

maybe you can extraxt both .. then you will be able to see which files are modified...


i think it will be some unspecular thing .. a repack in a other collection
by GUN
Thu Nov 10, 2005 9:15 am
Forum: Help and Support
Topic: no speech in dott
Replies: 14
Views: 19124

virtualoverride wrote: (...)
Wish me luck in my torrent search =)
Andrew

Why do must say that .. such a crap

go to eBay !!!
by GUN
Wed Nov 09, 2005 3:01 pm
Forum: Help and Support
Topic: Help w/ Fate of Atlantis...
Replies: 6
Views: 19044

Re: Help w/ Fate of Atlantis...

It's been a long time since I played this scene, so I don't really remember. But I've played through the scene now, using boot params to get there, and the only time I got any message about the rudder being locked while steering the submarine was when piloting it backwards. :oops: :roll: :oops: :ro...
by GUN
Wed Nov 09, 2005 11:31 am
Forum: Help and Support
Topic: Help w/ Fate of Atlantis...
Replies: 6
Views: 19044

Re: Help w/ Fate of Atlantis...

I've been replaying my dad's old copy of Indiana Jones and the Fate of Atlantis, and I've gotten as far as the submarine. Except, when it comes to steering the sub, the game tells me the rudder's locked--even though I've found all the levers and unlocked the steering wheel. Is this some kind of gli...
by GUN
Tue Nov 08, 2005 11:00 pm
Forum: General Discussion
Topic: OpenGL-HQ for SDL
Replies: 13
Views: 21736

Hello, don't forget to set "--force-1x-overlay" for scummvm in the Batch. ScummVM activates a scaler itself, which ist not allowed for Opengl-HQ. kind regards Frank I tried this , the Game and the parameter hasn't any relation to the game .. maybe more pixelized , but not faster or someth...
by GUN
Tue Nov 08, 2005 5:16 pm
Forum: General Discussion
Topic: OpenGL-HQ for SDL
Replies: 13
Views: 21736

There won't be any difference if you just copy the modified dll over the normal one. You'll have to tell it to use its enhanced functions. That's why you need to create the batch files (have a look at the readme file of the library) :D .. that would explain , why is no differnece :/ i've overreadin...
by GUN
Tue Nov 08, 2005 10:54 am
Forum: General Discussion
Topic: OpenGL-HQ for SDL
Replies: 13
Views: 21736

hm ..


I tried tio insert the File only ..


but I doesn`t see any difference ..


maybe a small delay , but i'm not sure ..
by GUN
Tue Nov 08, 2005 9:28 am
Forum: Help and Support
Topic: Gobliiins
Replies: 19
Views: 16299

Re: Gobliiins

WARNING: STUB: vid_initDriver! WARNING: inter_palLoad: cmd == 49 is not supported! Game is working but there is are some problems with audio sync... :) .. thats my Problem also , i have the Golbliins 1 CD and the CD-Track in MP3 next question WARNING: inter_palLoad: cmd == 49 is not...
by GUN
Tue Nov 08, 2005 9:06 am
Forum: Help and Support
Topic: Unable to open configuration file...
Replies: 12
Views: 18101

hm ..


not the Adminrights ?


why you will not the Parameter --config= give a try ?



if you write

Code: Select all

scummvm.exe --config=scummvm.ini
It will create a Config File in the SCUMMVM folder :D

// EDIT

I've forgotten .. make it as BATCHDAT or SHORTCUT ... the parameter is needesd EVERYTIMES
by GUN
Tue Nov 08, 2005 8:52 am
Forum: Help and Support
Topic: SAm & Max - Toilet crash? (Maybe Spoiler)
Replies: 4
Views: 7936

No


I had the Same Problem , I tried it on different Locations ..

all Versions crashed




BUT I tried the CVS from the Weekend , and it works !


PROBLEM SOLVED ??