Search found 44 matches

by a.borque
Thu Nov 10, 2011 8:37 am
Forum: General Discussion
Topic: Which files will be nedded from EMI-Patch (when supported)
Replies: 1
Views: 4921

Which files will be nedded from EMI-Patch (when supported)

Hello! I am going to exchange my old WinXP machine with a new Win7x64 computer. While saving my old data I recovered the three files from the Grim Fandango Patch needed to run it with ResidualVM. As Escape from Monkey Island might be supported by ResidualVM in the future as well I wonder whether any...
by a.borque
Wed Nov 02, 2011 7:09 am
Forum: General Discussion
Topic: Something like "Scumm-Tools" for residual in the f
Replies: 0
Views: 21427

Something like "Scumm-Tools" for residual in the f

Hello! I know it is far to early and I don't want to rush, but beside being able to play the old LA games again one of the most useful functions in ScummVM are the tools as they allow me to store all my games space saving with compressed audio and video. So when Grim is finished (and possibly EMI to...
by a.borque
Wed Nov 02, 2011 7:03 am
Forum: General Discussion
Topic: Donations to the project
Replies: 0
Views: 20885

Donations to the project

Hello!
It's great to see the progress of this project.
As I can not contribute any code to it I would like to know whether there is any other possibility to make useful donations (like with ScummVMs Donate-Button).
Thanks and keep up the good work!
A.Borque
by a.borque
Sat Jun 25, 2011 8:25 am
Forum: General Discussion
Topic: Editing Graphics in Scumm-V1-Games (MM & Zak V1)
Replies: 4
Views: 3868

Could a Moderator move this thread to "General Discussion" please?
by a.borque
Fri Jun 24, 2011 2:37 pm
Forum: General Discussion
Topic: Editing Graphics in Scumm-V1-Games (MM & Zak V1)
Replies: 4
Views: 3868

Editing Graphics in Scumm-V1-Games (MM & Zak V1)

Hello! I planned to translate the low-res EGA-Versions of Maniac Mansion and Zak McKracken (which were originally released only in english) to german. While I was able to extract the texts using scummtr I have found no way to extract the room- and object graphics. A way described for Indy3 does not ...
by a.borque
Sat Jun 18, 2011 7:23 am
Forum: Help and Support
Topic: Tools: Error when compressing monster.sou of Sam & Max
Replies: 1
Views: 2084

Tools: Error when compressing monster.sou of Sam & Max

Hello! I have tried to compress the monster.sou of Sam & Max using scumm-tools (1.2.x and 1.3.0, interface and commandline). This operation always aborts after some compressing some parts with " Fatal Error Occured: Read beyond the end of file (E:\scumm\MONSTER.SOU) ". This happens rep...
by a.borque
Sun Mar 13, 2011 5:28 pm
Forum: Help and Support
Topic: compress_scumm_san: which output files are needed
Replies: 2
Views: 2025

compress_scumm_san: which output files are needed

Hello! I have been using Scummvm-Tools to compress .san-files in LucasArts-Games. The result for a single .san-input-file are three files (.raw, .ogg, .san), while compressing *.bun and *.sou produces only one output-file. So my question is: do I only need the resulting .san-file or .san and .ogg? I...
by a.borque
Sat Jun 12, 2010 7:16 pm
Forum: Help and Support
Topic: (Non)-bypassed copyprotection in some (LA) games
Replies: 2
Views: 2548

(Non)-bypassed copyprotection in some (LA) games

Hello! I am a bit confused on the rules for bypassing copy protections. I thought, when a game was released without any protection by its original owner at some point in the past, ScummVM would bypass the protection also. I played Monkey Island 1 and Indiana Jones 3 (both German VGA) using ScummVM 0...
by a.borque
Sat Jun 12, 2010 7:01 pm
Forum: The Junkyard
Topic: Any news on a support for Lost files of Sherlock Holmes
Replies: 2
Views: 3840

Any news on a support for Lost files of Sherlock Holmes

Hello! I know, this has been asked at least twice years before, but there hasn't been any news on the topic for a long time. As I don't know whether there are any roadmaps I ask again... Is there any chance that one of the next releases will add support for The lost files of Sherlock Holmes 1 & ...
by a.borque
Tue Jun 23, 2009 4:11 pm
Forum: General Discussion
Topic: Where to get German EGA-PC-Versions of Indy 3 and Monkey 1?
Replies: 5
Views: 4771

Hello! Thanks for the replies! Recently I bought a copy of DOTTs Floppy-version which worked fine (okay, it's about 3 years younger). But the broken disks are exactly the problem which keeps me from using my old version of Monkey and Indy... Does anyone have adresses of good second hand game shops (...
by a.borque
Sun Jun 21, 2009 5:08 pm
Forum: General Discussion
Topic: Where to get German EGA-PC-Versions of Indy 3 and Monkey 1?
Replies: 5
Views: 4771

Where to get German EGA-PC-Versions of Indy 3 and Monkey 1?

Hello! With the special edition of Monkey Island 1 and part five of the game approaching I got a kind of nostalgic feeling... I want to play Indiana Jones and the last crusade and The Secret of Monkey Island in the versions I played when they were release and I was young: EGA, PC-DOS, German. Unfort...
by a.borque
Fri Mar 20, 2009 10:23 am
Forum: Help and Support
Topic: DOTT (german floppy) tentacle.002 needed for roland-support?
Replies: 1
Views: 1818

DOTT (german floppy) tentacle.002 needed for roland-support?

Hello! According to the documentation ScummVM only needs monster.sou, tentacle.000 and ~.001 to run. But there is a patch available from LucasArts to add roland-support to the floppy-version of Dott which modifies tentacle.000 and adds tentacle.002 among some other files. Well, when running directly...
by a.borque
Fri Jul 11, 2008 3:39 pm
Forum: Help and Support
Topic: Scumm tools: quality-settings used for audio-compression
Replies: 1
Views: 1649

Scumm tools: quality-settings used for audio-compression

Hello! Which quality settings (128kbps, 160kbps, ... / CBR, VBR,... / ...) are used by the scumm-tools by default for ogg (and mp3) when compressing the files from lucasarts games? I am asking because I want to use the same settings for the audio tracks from Loom (PC-CD) and Monkey 1 enhanced. Thank...
by a.borque
Thu Jun 19, 2008 10:07 pm
Forum: Help and Support
Topic: Original fixes and patches for LA-Adventures needed?
Replies: 3
Views: 2269

Original fixes and patches for LA-Adventures needed?

Hello! I have started usind my old collection of Lucasarts-Adventures with ScummVM. My question is: do I need all the patches for the games Lucasarts released for DOS-based as well as for Windows-based games? I have already read, that the Roland-Patches are needed for Sound support in some cases and...