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Folder   Topic: Blade Runner WIP
sev

Replies: 20
Views: 5778

PostForum: General Discussion   Posted: Sat Jan 06, 2018 12:22 pm   Subject: Blade Runner WIP
The engine is still quite far from completion, and we're slowly working with the English version. Other languages will be looked upon after the engine is completed, and in case there are many code cha ...
Folder   Topic: Whatever happened to the in-progress AGS engine?
sev

Replies: 36
Views: 1977

PostForum: The Junkyard   Posted: Sat Dec 30, 2017 9:17 pm   Subject: Whatever happened to the in-progress AGS engine?
I also do not see a reason for any arguments.

E.g. I stepped in to clarify my description, not to paint things black or something.

It is a big pity to hear that pre-2.5 sources are lost. Maybe C ...
Folder   Topic: Whatever happened to the in-progress AGS engine?
sev

Replies: 36
Views: 1977

PostForum: The Junkyard   Posted: Mon Dec 25, 2017 12:05 pm   Subject: Whatever happened to the in-progress AGS engine?
I feel like I have to speak now.

First of all, let me clarify: people change, communities change, so whatever is being said below is only in defence of my words and ScummVM Team, as I am being clea ...
Folder   Topic: Whatever happened to the in-progress AGS engine?
sev

Replies: 36
Views: 1977

PostForum: The Junkyard   Posted: Tue Dec 05, 2017 7:13 am   Subject: Whatever happened to the in-progress AGS engine?
The developer who started the work has no time and no interest. Especially after a major uproar in the AGS community.


Eugene
Folder   Topic: Don't See the Directory When I Click Add Game
sev

Replies: 5
Views: 852

PostForum: Android Port   Posted: Tue Aug 29, 2017 5:39 am   Subject: Don't See the Directory When I Click Add Game
You need to update to 1.9.0.1
Folder   Topic: Don't See the Directory When I Click Add Game
sev

Replies: 5
Views: 852

PostForum: Android Port   Posted: Mon Aug 28, 2017 5:49 am   Subject: Don't See the Directory When I Click Add Game
Which version of ScummVM? Which Android version?
Folder   Topic: Sludge engine
sev

Replies: 1
Views: 583

PostForum: General Discussion   Posted: Sun Aug 06, 2017 6:24 pm   Subject: Sludge engine
Good point, I renamed the forum
Folder   Topic: Install/Playing Space Quest 6
sev

Replies: 1
Views: 757

PostForum: Help and Support   Posted: Fri Jul 21, 2017 6:22 am   Subject: Install/Playing Space Quest 6
SQ6 is not supported by ScummVM 1.9.0.2, you need the daily build for that.


Eugene
Folder   Topic: Unable to save gave with F5 or ALT 0-9
sev

Replies: 1
Views: 678

PostForum: Help and Support   Posted: Tue Jul 18, 2017 5:55 am   Subject: Unable to save gave with F5 or ALT 0-9
Saving through the ScummVM save screens does not work in Humongous Entertainment games, only original save/load screens could be used. It is because the games rely heavily on game scripts during savin ...
Folder   Topic: Fascination editions
sev

Replies: 5
Views: 1304

PostForum: General Discussion   Posted: Mon Jul 10, 2017 7:05 pm   Subject: Fascination editions
Avatunei, could you please clarify, on what media was your copy of Fascination? Is it floppies? Of which physical size?


Eugene
Folder   Topic: What is "Prince and Coward" status?
sev

Replies: 3
Views: 1558

PostForum: Help and Support   Posted: Fri Jun 30, 2017 2:58 pm   Subject: What is "Prince and Coward" status?
To my email address, sev@scummvm.org
Folder   Topic: Call for beta testers
sev

Replies: 9
Views: 2313

PostForum: Android Port   Posted: Sun Jun 25, 2017 6:51 pm   Subject: Call for beta testers
New beta, 1.9.0.1 for Android was released.

We fixed SD card access and removed the system cursor.

Could you please try the new beta at: https://play.google.com/apps/testing/org.scummvm.scummvm ...
Folder   Topic: Difficulty in MT-32 music (general)
sev

Replies: 1
Views: 824

PostForum: Help and Support   Posted: Thu Jun 15, 2017 6:03 am   Subject: Difficulty in MT-32 music (general)
Forum Rule #0. Topic locked.
Folder   Topic: Blinding you with SCIence
sev

Replies: 33
Views: 8674

PostForum: General Discussion   Posted: Sun Jun 11, 2017 1:37 pm   Subject: Blinding you with SCIence

And now I've a question. If I create a patch that patches the original Windows KQ7 cutscenes to the ones I created from the 10 FPS RBT's using xdelta3, so that you cannot get the new version without ...
Folder   Topic: Blinding you with SCIence
sev

Replies: 33
Views: 8674

PostForum: General Discussion   Posted: Sun Jun 11, 2017 7:57 am   Subject: Blinding you with SCIence

So I'm a bit confused. Why is it ok to link cutscene files for the Broken Sword games while its not ok to do the same for KQ7. Did ScummVM get a permission from Revolution?
Yes, we did receive an e ...
 
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