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Folder   Topic: The Ending Has Not Yet Been Written!
rootfather

Replies: 4
Views: 657

PostForum: General Discussion   Posted: Mon Jul 02, 2018 6:29 am   Subject: Re: The Ending Has Not Yet Been Written!
Visit Myst Island, roam through Age 233, have a nice stay in Releeshan and report any issue you can find to our Bug Tracker.

You don't actually ever get to see Releeshahn let alone visit it in Exil ...
Folder   Topic: Our website got an update!
rootfather

Replies: 0
Views: 163

PostForum: General Discussion   Posted: Sun Jul 01, 2018 8:26 pm   Subject: Our website got an update!
We are not only constantly working on improving ScummVM's compatibility or implementing new games, but sometimes also on improving the project's general appearance.

Over the last couple of months, ...
Folder   Topic: The Ending Has Not Yet Been Written!
rootfather

Replies: 4
Views: 657

PostForum: General Discussion   Posted: Sun Jul 01, 2018 8:14 am   Subject: The Ending Has Not Yet Been Written!
Hi MrPunchy,

yes, if you already own the games, you can test the latest updates with the current daily build/developer version since the changes we initially made for the Myst 25 Edition are now av ...
Folder   Topic: The Ending Has Not Yet Been Written!
rootfather

Replies: 4
Views: 657

PostForum: General Discussion   Posted: Fri Jun 29, 2018 11:40 am   Subject: The Ending Has Not Yet Been Written!
We are very happy to announce that our friends at Cyan, Inc. [url=https://www.gog.com/promo/20180628_launch_promo_myst_iii_iv?pp=22d200f8670dbdb3e253a90eee5098477c95c23d]released their 25th Anniversar ...
Folder   Topic: ScummVM and Cyan, Inc. are working together!
rootfather

Replies: 2
Views: 805

PostForum: General Discussion   Posted: Tue Jun 12, 2018 12:25 pm   Subject: ScummVM and Cyan, Inc. are working together!
Today, we have some awesome news to share. As you might have heard, Cyan, Inc. the makers of Myst and Riven [url=https://myst.com]are re-releasing the entire Myst series to celebrate the 25th anni ...
Folder   Topic: ScummVM needs OpenGL with xBRZ support
rootfather

Replies: 16
Views: 4599

PostForum: General Discussion   Posted: Sun Mar 04, 2018 11:42 am   Subject: ScummVM needs OpenGL with xBRZ support
digitall, any progress on this? Sadly, I wasn't able to build this patched ScummVM 1.9.0 package due to some dependency issues (missing header files)...
Folder   Topic: Mouse cursor jumps randomly to corners of the screen, win10
rootfather

Replies: 26
Views: 9551

PostForum: Help and Support   Posted: Sat Nov 25, 2017 2:51 pm   Subject: Mouse cursor jumps randomly to corners of the screen, win10
For everybody who is still having this issue or frequent crashes: Please try the Win32 builds provided by Kirben instead of the ones made by the buildbot.

You can find them at http://scummvm.org/do ...
Folder   Topic: Mouse cursor jumps randomly to corners of the screen, win10
rootfather

Replies: 26
Views: 9551

PostForum: Help and Support   Posted: Sun Nov 12, 2017 4:30 pm   Subject: Mouse cursor jumps randomly to corners of the screen, win10
Can you please try if this also happens in the current daily builds? You can download them via http://scummvm.org/downloads/#daily.

If it's still broken on the daily builds, please open a bug repor ...
Folder   Topic: Playing Monkey Island SE on ScummVM!
rootfather

Replies: 50
Views: 108186

PostForum: General Discussion   Posted: Sun Mar 12, 2017 11:24 am   Subject: Playing Monkey Island SE on ScummVM!
Thanks to archive.org's Wayback Machines, the files are still available under the following link:

http://web.archive.org/web/20160308005531/http://helicoid.de/scumm/extractpak.zip
Folder   Topic: Amiga style scrolling for Lucas adventures
rootfather

Replies: 30
Views: 21955

PostForum: General Discussion   Posted: Fri Mar 10, 2017 7:50 pm   Subject: Amiga style scrolling for Lucas adventures
Yeah, an experimental feature to add smooth scrolling to the older SCUMM games would be really neat. I hope someone will consider adding support for it. Very Happy
Folder   Topic: Blade Runner WIP
rootfather

Replies: 42
Views: 14402

PostForum: General Discussion   Posted: Sun Jan 01, 2017 6:17 pm   Subject: Blade Runner WIP
Thanks, my command line was wrong.
Folder   Topic: Blade Runner WIP
rootfather

Replies: 42
Views: 14402

PostForum: General Discussion   Posted: Sun Jan 01, 2017 4:41 pm   Subject: Blade Runner WIP
Can you please use the following command to report the necessary information we have to add to the detection table?

head -c 5000 | md5sum STARTUP.MIX

Thanks!
Folder   Topic: Make your Full Pipe dreams come true
rootfather

Replies: 14
Views: 5457

PostForum: General Discussion   Posted: Sun Dec 04, 2016 2:48 pm   Subject: Make your Full Pipe dreams come true
Yes, currently you have to enable the fullpipe engine manually.
Folder   Topic: SCUMMVM for Windows 64 bit
rootfather

Replies: 17
Views: 7273

PostForum: General Discussion   Posted: Sat Nov 05, 2016 6:11 pm   Subject: SCUMMVM for Windows 64 bit
The old installer places stuff in c:/Program Files (x86)/ScummVM, a native 64bit installer would place them in c:/Program Files/ScummVM. People upgrading from pre 1.5.0 would lose their savegames if w ...
Folder   Topic: 6x Scaler
rootfather

Replies: 4
Views: 2515

PostForum: Help and Support   Posted: Tue Oct 25, 2016 8:25 pm   Subject: 6x Scaler
@johnny rico, I think there is no "tutorial", you have to apply the patch Tobis87 provides and patch the current ScummVM code.

Maybe sometimes in the future we will have such a feature im ...
 
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