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Folder   Topic: Glitched on Starship Titanic
dreammaster

Replies: 3
Views: 236

PostForum: Help and Support   Posted: Thu Sep 06, 2018 1:19 pm   Subject: Glitched on Starship Titanic
What you've experienced is known about; it was reported once [url=https://bugs.scummvm.org/ticket/10406]see here, but unfortunately, to fix it I'd need a savegame from before the problem happened, and ...
Folder   Topic: Is The Serrated Scalpel for 3DO Supported on ScummVM?
dreammaster

Replies: 6
Views: 615

PostForum: General Discussion   Posted: Thu Aug 30, 2018 10:15 pm   Subject: Is The Serrated Scalpel for 3DO Supported on ScummVM?
At some point - probably as part of some cleanup - parts of the engine lost support for 16-bit graphics. But I could be wrong about that.

That's my recollection as well.. it happened when I switche ...
Folder   Topic: Framecap in ScummVM?
dreammaster

Replies: 9
Views: 543

PostForum: General Discussion   Posted: Wed Aug 29, 2018 3:32 pm   Subject: Framecap in ScummVM?
Why is the cursor rendered smooth? The old games like Maniac Mansion never were, they had jerky cursors. FRAPS reports 60fps for MM, so there's some limitation of how many update draws ScummVM will re ...
Folder   Topic: Peter Gabriel's EVE
dreammaster

Replies: 1
Views: 246

PostForum: General Discussion   Posted: Wed Aug 29, 2018 3:18 pm   Subject: Re: Peter Gabriel's EVE
I've always been a huge fan of Peter Gabriel's EVE, a point and click art-adventure game from 1996. Due to some quicktime movies in the game, it can't be played on a modern OS any more. Quicktime supp ...
Folder   Topic: Starship Titanic French version
dreammaster

Replies: 5
Views: 1362

PostForum: General Discussion   Posted: Tue Aug 21, 2018 4:05 am   Subject: Starship Titanic French version
The outlook isn't good, I'm afraid. Strangerke did some preliminary investigation/disassembly of the French version, and it looks like there were significant differences in the executable. As such, it ...
Folder   Topic: Legend Entertainment's Games
dreammaster

Replies: 39
Views: 39916

PostForum: The Junkyard   Posted: Sat Aug 04, 2018 3:23 pm   Subject: Legend Entertainment's Games
I believe there is some existing work done by the Ultima community in pulling data out of the classic Ultima games.

Yes indeed, I've been provided some good links to commented disassemblies in the ...
Folder   Topic: Is it OK to merge non-adventure engines to ScummVM?
dreammaster

Replies: 8
Views: 992

PostForum: General Discussion   Posted: Thu Aug 02, 2018 4:09 am   Subject: Is it OK to merge non-adventure engines to ScummVM?
I'll chime in here with a similar question: How about "Visual Novel" style games? They are very similar to at least one game that's already in ScummVM (plumbers), so they might actually be i ...
Folder   Topic: AGS ported to SCUMMVM?
dreammaster

Replies: 1
Views: 308

PostForum: The Junkyard   Posted: Mon Jul 30, 2018 3:49 am   Subject: Re: AGS ported to SCUMMVM?
My main question is, what happened to the most recent attempt to port AGS to SCUMMVM, and are there any plans to continue working on it or any related projects?

Since the recent work was being done ...
Folder   Topic: Return of the Tentacle - 2D-Fanadventure
dreammaster

Replies: 2
Views: 764

PostForum: The Junkyard   Posted: Sun Jul 22, 2018 10:53 pm   Subject: Re: Return of the Tentacle - 2D-Fanadventure
Amazing effort from a group of fans.. very nostalgic seeing the mansion again. The puzzles are a touch on the easy side, so experienced adventure gamers will probably finish it in a few hours. Though ...
Folder   Topic: Arthur's Birthday
dreammaster

Replies: 3
Views: 426

PostForum: Help and Support   Posted: Tue Jul 17, 2018 1:41 am   Subject: Arthur's Birthday
[url=http://forums.scummvm.org/viewtopic.php?t=17]Forum Rule 0 violation. No warez or abandonware. Locking the thread.
Folder   Topic: Legend Entertainment's Games
dreammaster

Replies: 39
Views: 39916

PostForum: The Junkyard   Posted: Tue Jul 10, 2018 4:12 am   Subject: Legend Entertainment's Games
That's a coincidence; only just this morning I added a wiki engine stub page for my WIP Legend engine. Well, some good news.. as I've recounted earlier, I started making some progress disassembling Ga ...
Folder   Topic: Inconceivable, the royal pyramid besieged!
dreammaster

Replies: 25
Views: 5540

PostForum: General Discussion   Posted: Tue Jun 26, 2018 11:15 pm   Subject: Inconceivable, the royal pyramid besieged!
well..actually there is a german version for world of xeen, but not a cd-talkie version. I meant that maybe it is possible to use the german texts and add just the sounds of the english talkie version ...
Folder   Topic: Inconceivable, the royal pyramid besieged!
dreammaster

Replies: 25
Views: 5540

PostForum: General Discussion   Posted: Tue Jun 26, 2018 9:49 pm   Subject: Inconceivable, the royal pyramid besieged!
@dreammaster
world of xeen cd is running with my ripped mp3 tracks from my original cds. howewer it seems that the cd voice is not as loud as the hardcoded ones. can this be adjusted?

It should be ...
Folder   Topic: Inconceivable, the royal pyramid besieged!
dreammaster

Replies: 25
Views: 5540

PostForum: General Discussion   Posted: Tue Jun 26, 2018 9:37 pm   Subject: Inconceivable, the royal pyramid besieged!
I've never played the 2 CD full talkie version. Sadly it looks like the GOG version on sale isn't this version and I'm not seeing any way to buy it legally today.


This is actually something I con ...
Folder   Topic: Inconceivable, the royal pyramid besieged!
dreammaster

Replies: 25
Views: 5540

PostForum: General Discussion   Posted: Tue Jun 05, 2018 9:01 pm   Subject: Inconceivable, the royal pyramid besieged!
So when you say MIDI driver isn't implemented yet, does that mean someone's working on it, or does that mean I should start learning the source code and do it myself?

I'm honestly a bit on the fenc ...
 
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