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Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 76
Views: 8025

PostForum: General Discussion   Posted: Sat Apr 21, 2018 2:41 am   Subject: FatBoy BETA Soundfont updated to version 0.773
Slowly but surely inching towards a 1.0 release, FatBoy v0.773 is now available for testing:

Changelog:
Spacialized acoustic grand, bright acoustic, electric grand, honky tonk paino, Rhodes keyb ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 76
Views: 8025

PostForum: General Discussion   Posted: Thu Apr 19, 2018 12:01 am   Subject: FatBoy BETA Soundfont updated to version 0.771
exactly the same relative attenuation as the previous aah chorus preset, I'm going to have to double-check that just to put my mind at ease. Maybe I'm just not used to the chorus sounding so distinct ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 76
Views: 8025

PostForum: General Discussion   Posted: Wed Apr 18, 2018 2:37 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
I thought this track from King's Quest VII would be good to test the "aahs":

SGM:

http://userweb.eftel.com/~almeath/mac/SGM_KQ7_VU.mp3

FatBoy:

http://userweb.eftel.com/~almeath/m ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 76
Views: 8025

PostForum: General Discussion   Posted: Sun Apr 15, 2018 10:22 pm   Subject: FatBoy BETA Soundfont updated to version 0.77
More minor improvements to the FatBoy SoundFont (v0.77), namely to the flute and choral "aahs".

Changelog:
Concert flute reworked yet again for a best-of-both-worlds approach. Short-at ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 76
Views: 8025

PostForum: General Discussion   Posted: Sat Apr 07, 2018 8:46 pm   Subject: FatBoy BETA Soundfont updated to version 0.768
Had some more free time today, and used some of it to work on FatBoy. One of the bigger changes was a flute revamp per a bug report by almeath, wherein the attack on the flute didn't sound quite punch ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 76
Views: 8025

PostForum: General Discussion   Posted: Sat Apr 07, 2018 4:17 am   Subject: FatBoy BETA Soundfont updated to version 0.766
Thanks to a report from almeath, I've been looking closely into the GM flute preset to try to resolve a bit of a catch-22. To improve the legato or wreck the staccato, that is the question.

Well, I ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 76
Views: 8025

PostForum: General Discussion   Posted: Thu Apr 05, 2018 4:52 pm   Subject: Better Music for GM ScummVM (and DOSBox) games

You're most welcome. I've still got some design goals I haven't met yet, but I'll continue to work on it whenever I have the time and availability.


I think it is going from strength to strength ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 76
Views: 8025

PostForum: General Discussion   Posted: Sat Mar 31, 2018 8:36 pm   Subject: FatBoy BETA Soundfont updated to version 0.765
New minor FatBoy release today, version 0.765, a relatively trivial change overall that took a lot of detailed work to accomplish.

Changelog:
84 individual changes to sample start offsets of the ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 76
Views: 8025

PostForum: General Discussion   Posted: Sat Mar 31, 2018 5:39 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
I mean the mp3 examples from the first post of this thread, I don't know which sound fonts are used for this.That'd be UHD.

FatBoy is the new project, and what the latter half of this thread refer ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 76
Views: 8025

PostForum: General Discussion   Posted: Fri Mar 30, 2018 6:59 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
Examples sounds bad. I like very abstract MIDI-Sound and real recorded Instrument-Sound or in some cases well sampled virtual instruments. But this synthetic instruments are horrible in my ears... it ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 76
Views: 8025

PostForum: General Discussion   Posted: Fri Mar 23, 2018 7:09 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
Indeed, I'm playing talkie version right now, but my memories come from text version. That's why harp seemed to quiet for me.If your ear is as good as your memory, I'm looking forward to more feedback ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 76
Views: 8025

PostForum: General Discussion   Posted: Fri Mar 23, 2018 6:53 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
@cwadge
If you need more feedback - I just tried to play King's Quest 6 with your soundfont. I'm very positively surprised in general, but I noticed, that the first meeting with Lord Alhazred in his ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 76
Views: 8025

PostForum: General Discussion   Posted: Thu Mar 22, 2018 1:50 am   Subject: FatBoy BETA Soundfont updated to version 0.764
Thanks for making those changes so quickly, it is definitely an improvement.

It is also sounding great in KQ7 from what I have tested so far.
Really glad it's sounding good for you so far. I had ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 76
Views: 8025

PostForum: General Discussion   Posted: Mon Mar 19, 2018 4:20 pm   Subject: FatBoy BETA Soundfont updated to version 0.763
Hello again! The FatBoy SoundFont has been updated to v0.763, which you can download here:

Changelog:
Reduced reverberation on "bird tweets FX" GM preset.
Shortened attack ramp-up o ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 76
Views: 8025

PostForum: General Discussion   Posted: Mon Mar 19, 2018 3:18 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
Thanks for that. There is in fact something else I noticed, also quite minor but hopefully worth pointing out. In some tracks it seems that notes blend or fade into each other. The best example I can ...
 
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