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Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 125
Views: 23583

PostForum: General Discussion   Posted: Tue Sep 18, 2018 9:52 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
Just an update for anybody who might be following this project. I've been very busy with both work and life, plus fighting off a nasty flu. But I've put some work into the new flute preset, primarily ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 125
Views: 23583

PostForum: General Discussion   Posted: Sun Aug 19, 2018 10:53 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
Thanks for the quick reply.

I already tried UHD and was amazed by the quality!

Ill give Fatboy a go and will be prepared to be blown away again lol. I have high end PC but planning to play pri ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 125
Views: 23583

PostForum: General Discussion   Posted: Sun Aug 19, 2018 10:19 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
Hi all,

Thanks for these amazing sound fonts. Ive just found this thread, should I be using the UHD soundfont in the first post or the Fatboy one? And what is the difference?

Thanks

UHD is ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 125
Views: 23583

PostForum: General Discussion   Posted: Mon Jul 23, 2018 2:59 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
That doesn't really help as there seems to be an issue with some SCI games regarding volume changes. In the games I mentioned all volume changes only affect the drum channel, all the other instruments ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 125
Views: 23583

PostForum: General Discussion   Posted: Mon Jul 16, 2018 8:16 am   Subject: Better Music for GM ScummVM (and DOSBox) games
Did anyone notice in a lot of Sierra games you can't adjust the music volume properly when using any other sound device other than the Adlib emulator?
In some games like Space Quest 6, Larry 6, Poli ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 125
Views: 23583

PostForum: General Discussion   Posted: Wed Jul 11, 2018 10:59 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
Thanks for all the effort you are putting into this.

You're welcome!

And this project isn't dead, I'm just busy with work and crazy personal circumstances at the moment. I did put about 20 minut ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 125
Views: 23583

PostForum: General Discussion   Posted: Thu Jun 28, 2018 12:56 am   Subject: Better Music for GM ScummVM (and DOSBox) games
I've been extremely busy lately, but I have been putting scraps of time into working on the new flute preset I'd been working on. It's a lot closer to finished at this point, but not quite ready for g ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 125
Views: 23583

PostForum: General Discussion   Posted: Thu Jun 14, 2018 2:31 am   Subject: Better Music for GM ScummVM (and DOSBox) games
404 not found :*(

Ugh, thanks. It helps to actually upload the file, doesn't it? Confused Try again.
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 125
Views: 23583

PostForum: General Discussion   Posted: Thu Jun 14, 2018 2:07 am   Subject: FatBoy BETA Soundfont updated to version 0.784
Another minor update, basically just a little polish here and there.

Changelog:
Micro-adjustments to attenuation on few presets
Altered velocity split on GM Flute to 50/50 rather than 75/25 ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 125
Views: 23583

PostForum: General Discussion   Posted: Fri Jun 08, 2018 8:38 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
Ok thank you for explaining! What are your recommended FluidSynth settings?It should basically "just work" on most systems, and on my Linux box at least (JACK backend for sound) the default ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 125
Views: 23583

PostForum: General Discussion   Posted: Fri Jun 08, 2018 7:44 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
I hear it at 0:19 in your video, the flute behind the main ones.

I'm using ScummVM 2.1.0 June 1st, Windows 10, FluidSynth, Mixed Adlib/Midi mode.

Ohhhh, I see what you mean now. That's just the ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 125
Views: 23583

PostForum: General Discussion   Posted: Fri Jun 08, 2018 3:09 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
I find that FatBoy sounds a bit odd in King's Quest VI, I am using the CD/Windows version. The very opening that displays the title and menu has some flute noises that are out of place, or rather far ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 125
Views: 23583

PostForum: General Discussion   Posted: Thu Jun 07, 2018 5:39 am   Subject: FatBoy BETA Soundfont updated to version 0.783
Bug reports have been slowing way down, so I decided to focus a bit on polishing. The acoustic grand piano lacked a bit of presence, IMO, but I believe it sounds a bit richer and brighter now (though ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 125
Views: 23583

PostForum: General Discussion   Posted: Sat Jun 02, 2018 10:32 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
Actually, portamento was the wrong word. Pitch shifting, I mean. But yeah. If it's just his files that's unfortunate.I knew what you meant. But yeah, pretty sure it's just this particular transpositio ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
cwadge

Replies: 125
Views: 23583

PostForum: General Discussion   Posted: Sat Jun 02, 2018 6:32 pm   Subject: FatBoy BETA Soundfont updated to version 0.782
This a "whoops" update to fix bugs I inadvertently introduced in FB 0.781. Namely, the GM recorder preset was completely screwed.

Changelog:
Corrected overlap with GM recorder and low- ...
 
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