ScummVM logo Forum Index - ScummVM website - Contact us - Buy Supported Games: GOG.com Rules - Search - Register - Login curved edge
Folder ScummVM :: Forums Forum Index
Search found 85 matches
Author Message
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
almeath

Replies: 118
Views: 17615

PostForum: General Discussion   Posted: Sat Jun 30, 2018 2:13 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
Thanks for all the effort you are putting into this.
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
almeath

Replies: 118
Views: 17615

PostForum: General Discussion   Posted: Mon May 28, 2018 1:16 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
Just a question for understanding.

This soundfont you are creating, do one need to have a special program or OS running to be able to use or is there a way to use it with ScummVM?

I do not know ...
Folder   Topic: AdvMAME3x problem with development build
almeath

Replies: 6
Views: 730

PostForum: Help and Support   Posted: Sun May 27, 2018 1:14 pm   Subject: AdvMAME3x problem with development build
I could not get this to work at first, as despite completely removing homebrew and all its libraries and then reinstalling, it kept falling back to SDL 1.2.5 when I built ScummVM from the main reposit ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
almeath

Replies: 118
Views: 17615

PostForum: General Discussion   Posted: Wed May 23, 2018 1:41 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
Thanks for all your testing, I really appreciate it. At this point a good percentage of bugs I've fixed in FatBoy have been due to reports from other folks playing games I'd never have thought to, or ...
Folder   Topic: AdvMAME3x problem with development build
almeath

Replies: 6
Views: 730

PostForum: Help and Support   Posted: Wed May 23, 2018 1:23 pm   Subject: AdvMAME3x problem with development build
Can you clarify which builds you mean exactly? For the 2.0.0 version you mean the official macOS 64 bits version available on our download page? For the development version you mean the daily builds a ...
Folder   Topic: AdvMAME3x problem with development build
almeath

Replies: 6
Views: 730

PostForum: Help and Support   Posted: Tue May 22, 2018 4:25 pm   Subject: AdvMAME3x problem with development build
I was not sure if it was a bug and needed to be reported, but if it is then I am sorry for mentioning it on here. I did not intentionally mean to break a forum rule.

For the record, I am using MacO ...
Folder   Topic: AdvMAME3x problem with development build
almeath

Replies: 6
Views: 730

PostForum: Help and Support   Posted: Tue May 22, 2018 1:49 pm   Subject: AdvMAME3x problem with development build
I realize the development builds might have a range of bugs and issues, but I noticed that when I use the AdvMAME3x filter in ScummVM 2.0 I get a crisp and 'smoothed' game window that fills my 2560x14 ...
Folder   Topic: MUNT in ScummVM 2.0
almeath

Replies: 2
Views: 455

PostForum: Help and Support   Posted: Tue May 22, 2018 9:23 am   Subject: MUNT in ScummVM 2.0
Brilliant, solves that one very easily. Thanks Smile
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
almeath

Replies: 118
Views: 17615

PostForum: General Discussion   Posted: Tue May 22, 2018 8:46 am   Subject: Better Music for GM ScummVM (and DOSBox) games
For consistency, I am predominantly testing the same tracks in KQ6 and 7 each time you make a release. So far, no problems to report with this latest build.

I might just be imagining it, but the o ...
Folder   Topic: MUNT in ScummVM 2.0
almeath

Replies: 2
Views: 455

PostForum: Help and Support   Posted: Tue May 22, 2018 8:38 am   Subject: MUNT in ScummVM 2.0
I noticed that in ScummVM 2.0 the in-built version of MUNT is listed as 2.0.3 which is from early 2017.

Is there a way to compile ScummVM 2.0 with a newer version of MUNT (i.e. 2.3.0), or is the in ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
almeath

Replies: 118
Views: 17615

PostForum: General Discussion   Posted: Sat May 19, 2018 2:06 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
Do you think you will introduce the new trumpet or flute by the v1 release, or are those a longer term project?
Folder   Topic: Emulating MT-32 on QFG1 EGA - intermittent sound, low volume
almeath

Replies: 5
Views: 886

PostForum: Help and Support   Posted: Sat May 19, 2018 2:03 pm   Subject: Emulating MT-32 on QFG1 EGA - intermittent sound, low volume
He already got

Sorry, I did not notice there were two identical posts with one mentioning the download and the other not. I responded to this post in good faith.
Folder   Topic: Emulating MT-32 on QFG1 EGA - intermittent sound, low volume
almeath

Replies: 5
Views: 886

PostForum: Help and Support   Posted: Sun May 13, 2018 3:28 pm   Subject: Emulating MT-32 on QFG1 EGA - intermittent sound, low volume
I do not know how ScummVM interacts with the sound driver files in Sierra SCI games, but there are lots of patches and updated drivers available here:

http://www.sierrahelp.com

I know that (in D ...
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
almeath

Replies: 118
Views: 17615

PostForum: General Discussion   Posted: Sun May 13, 2018 2:28 pm   Subject: Re: Which trumpet?
Question: which trumpet do you think sounds better?



The second one sounds less harsh and tinny. Though it is hard to say how they will sound in an ensemble.
Folder   Topic: Better Music for GM ScummVM (and DOSBox) games
almeath

Replies: 118
Views: 17615

PostForum: General Discussion   Posted: Sun May 06, 2018 3:17 pm   Subject: Better Music for GM ScummVM (and DOSBox) games
I have not had much time for testing recently, but I do look forward to hearing how you progress with the new flute sample. I thought it was already sounding really good but I guess there is always ro ...
 
Page 1 of 6 Goto page 1, 2, 3, 4, 5, 6  Next
All times are GMT
 

Powered by phpBB © 2001, 2006 phpBB Group
Forum design by ScummVM team, icons by raina
curved edge   curved edge