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Folder   Topic: Port progress & nightly builds
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Replies: 123
Views: 149470

PostForum: Android Port   Posted: Fri Nov 24, 2017 10:14 am   Subject: Port progress & nightly builds
I ran into this exact issue:
https://bugs.scummvm.org/ticket/10024

Hopefully, when an Android porter has more time they can look into this.

Just posting to inform that the issue has been fixed. ...
Folder   Topic: Call for beta testers
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Replies: 9
Views: 4572

PostForum: Android Port   Posted: Tue Oct 10, 2017 8:51 am   Subject: Call for beta testers
MT-32 emulation works great, first build for me were it actually worked. However can't get The Secret of Monkey Island unofficial SE talkie and Riven to run, they run perfectly fine on my ScummVM git ...
Folder   Topic: Port progress & nightly builds
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Replies: 123
Views: 149470

PostForum: Android Port   Posted: Tue Oct 10, 2017 8:26 am   Subject: Port progress & nightly builds
Nightly builds don't work for me, keep getting black screen, nothing else happens. Same issue with the 1.9.0 release binaries from the ScummVM website. However the beta (1.9.0.1) from the play store d ...
Folder   Topic: D-Fend Reloaded not loading scummvm games?
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Replies: 4
Views: 4460

PostForum: Help and Support   Posted: Wed Jul 27, 2011 11:38 am   Subject: D-Fend Reloaded not loading scummvm games?
I think you are confusing some things, lukeman3000.

From the looks of it, D-Fend is a user-friendly shell to wrap DOSBox in.
ScummVM is not DOSBox, and has little to do with DOS to begin with.
Yo ...
Folder   Topic: Fullscreen Problem
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Replies: 5
Views: 5106

PostForum: Help and Support   Posted: Mon Jul 11, 2011 5:31 am   Subject: Fullscreen Problem
I dunno why, but when I try using the OpenGL graphic option, it just gives me a blank screen. Weather in window or fullscreen mode. Using the latest daily builds.

Using Win7 32 bit with a GeForce ...
Folder   Topic: Playing fullscreen in 4:3 on a 16:10 or 16:9 screen
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Replies: 25
Views: 30053

PostForum: Help and Support   Posted: Fri Jul 01, 2011 12:18 pm   Subject: Playing fullscreen in 4:3 on a 16:10 or 16:9 screen
This is the new OpenGL backend, and you can pretty much set the window dimensions to whatever you like. It's still under development, though, so it hasn't been included in 1.3.0

Thanks for the repl ...
Folder   Topic: Playing fullscreen in 4:3 on a 16:10 or 16:9 screen
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Replies: 25
Views: 30053

PostForum: Help and Support   Posted: Fri Jul 01, 2011 10:12 am   Subject: Playing fullscreen in 4:3 on a 16:10 or 16:9 screen
We will, this has been worked on as part of GSoC and will be likely included in the next stable version (1.3.0)

Has this feature been included yet? I am asking because last night i was playing MI2 ...
Folder   Topic: FPS source ports and TCs
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Replies: 30
Views: 25443

PostForum: The Junkyard   Posted: Mon Dec 13, 2010 9:18 am   Subject: FPS source ports and TCs
A couple of things I've noticed in the list:

Voxelstein is largely just a Wolfenstein-themed tech demo of Ken Silverman's Voxlap engine. It is not an engine for Wolf3d, nor a remake.

Q2K4 appear ...
Folder   Topic: Broken Sword Directors Cut now on the PC
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Replies: 19
Views: 17697

PostForum: The Junkyard   Posted: Thu Dec 09, 2010 1:41 pm   Subject: Broken Sword Directors Cut now on the PC
Broken Sword Directors Cut released on GoG, together with their weekend promo 60% off for the Broken Sword series: [url=http://www.gog.com/en/promo/broken_sword]link.

Get it while it is hot!
Folder   Topic: FPS source ports and TCs
Spin

Replies: 30
Views: 25443

PostForum: The Junkyard   Posted: Thu Dec 09, 2010 9:51 am   Subject: FPS source ports and TCs
Thanks lazylazyjoe, added Ken's Labyrinth to the list.
Folder   Topic: FPS source ports and TCs
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Replies: 30
Views: 25443

PostForum: The Junkyard   Posted: Thu Dec 02, 2010 9:22 am   Subject: FPS source ports and TCs
You are very welcome luciusDXL, and thanks for taking the time in joining the forum and replying. I actually discovered DarkXL some months ago while i was looking for a source port for Dark Forces cau ...
Folder   Topic: FPS source ports and TCs
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Replies: 30
Views: 25443

PostForum: The Junkyard   Posted: Wed Dec 01, 2010 8:05 pm   Subject: FPS source ports and TCs
Thanks for the replies, i fixed the links. DarkXL is already in the list, and so are Doomsday and Darkplaces.

Also thanks for the link to War§ow, never heard of it before, but it looks like a lot o ...
Folder   Topic: FPS source ports and TCs
Spin

Replies: 30
Views: 25443

PostForum: The Junkyard   Posted: Wed Dec 01, 2010 12:52 pm   Subject: FPS source ports and TCs
Thought some of you would play other games instead of adventures so here is a nice little list to get your frag started on these all time FPS classics. If you have something that isn't on the list, le ...
Folder   Topic: EXPIRED: Monkey Island 2: SE £1.75 on Steam for 24hrs
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Replies: 3
Views: 2685

PostForum: The Junkyard   Posted: Tue Nov 30, 2010 2:09 pm   Subject: EXPIRED: Monkey Island 2: SE £1.75 on Steam for 24hrs
Thanks for the heads up Graxer.
Folder   Topic: Compiling ScummVM questions
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Replies: 4
Views: 1796

PostForum: Help and Support   Posted: Tue Oct 26, 2010 3:13 pm   Subject: Compiling ScummVM questions
Speed of the executable/program on the system it was compiled on, since you can specify if you want sse2 for example.

But another question, do I need the DirectX Software Development Kit and/or Wi ...
 
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