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Folder   Topic: Magnetic Scrolls adventures source code
OmerMor

Replies: 1
Views: 582

PostForum: The Junkyard   Posted: Tue Jul 04, 2017 8:52 pm   Subject: Magnetic Scrolls adventures source code
Fascinating!
Thanks for sharing.
Folder   Topic: SCI 3 games
OmerMor

Replies: 5
Views: 1302

PostForum: General Discussion   Posted: Sun May 21, 2017 8:57 pm   Subject: SCI 3 games
I have the Japanese PS1 version of RAMA ("Uchuu no Rendezvous - RAMA").

Here's some info about the game: http://psxdatacenter.com/games/J/U/SLPS-00826.html

I have no idea if it's SCI. ...
Folder   Topic: Conquests of the Longbow design document
OmerMor

Replies: 2
Views: 567

PostForum: The Junkyard   Posted: Fri May 05, 2017 5:35 pm   Subject: Conquests of the Longbow design document
Here:
http://www.christymarx.com/gamewriter/robinhoodstory_sample.rtf
(Referenced from this page: http://www.christymarx.com/gamewriter/gamesamples.htm
Folder   Topic: lots of Quest for Glory 1 VGA questions
OmerMor

Replies: 9
Views: 1243

PostForum: General Discussion   Posted: Wed Apr 19, 2017 7:28 pm   Subject: lots of Quest for Glory 1 VGA questions
why would this be a good candidate because the color isn't to his liking? For all you know, the color was intentionally done this way. I don't want to speak for the dev's, but I highly doubt this wo ...
Folder   Topic: lots of Quest for Glory 1 VGA questions
OmerMor

Replies: 9
Views: 1243

PostForum: General Discussion   Posted: Tue Apr 18, 2017 9:35 pm   Subject: lots of Quest for Glory 1 VGA questions
ScummVM isn't going to re-write the game to fix the annoyance for you. The only time they will change the original code is to make it work on modern windows, but they keep it as close to the original ...
Folder   Topic: Aspect ratio problems with King's Quest V (Macintosh)
OmerMor

Replies: 11
Views: 1665

PostForum: Help and Support   Posted: Tue Mar 28, 2017 6:28 pm   Subject: Aspect ratio problems with King's Quest V (Macintosh)
Thanks!
Folder   Topic: Aspect ratio problems with King's Quest V (Macintosh)
OmerMor

Replies: 11
Views: 1665

PostForum: Help and Support   Posted: Mon Mar 27, 2017 6:58 pm   Subject: Aspect ratio problems with King's Quest V (Macintosh)
Pull request?
Folder   Topic: Macintosh music in SCI games
OmerMor

Replies: 6
Views: 1072

PostForum: Help and Support   Posted: Tue Mar 21, 2017 8:11 pm   Subject: Macintosh music in SCI games
This looks like a script bug in LSL5:

(procedure (proc175_0 &tmp temp0 temp1)
(localproc_000e)
(DrawPic 110)
(localproc_0234)
(if (StrCmp @lo ...
Folder   Topic: MT-32 Emulator crashing dev build
OmerMor

Replies: 3
Views: 1082

PostForum: Help and Support   Posted: Sun Oct 30, 2016 4:42 am   Subject: MT-32 Emulator crashing dev build
That's https://bugs.scummvm.org/ticket/9630.
Folder   Topic: Game Demos required
OmerMor

Replies: 176
Views: 130898

PostForum: General Discussion   Posted: Tue Sep 20, 2016 7:25 pm   Subject: Police Quest 2 - English DOS Non-Interactive Demo
Thanks to the generous help of Michael Cronsten (who's hosting a [url=http://itu.se/datorer/5.25/archives/#PQII.LZH]catalog of old floppies), I managed to get hold of an intact version of Police Quest ...
Folder   Topic: SCUMM University Ad
OmerMor

Replies: 1
Views: 1082

PostForum: General Discussion   Posted: Fri Jul 08, 2016 8:18 pm   Subject: SCUMM University Ad
http://i.imgur.com/7TDrtqz.png

Just found this hilarious video!

Every year, all of Lucasfilm would have a company meeting and each division would give the company an update on what they've been ...
Folder   Topic: Habitat is now Open Source!
OmerMor

Replies: 0
Views: 1102

PostForum: General Discussion   Posted: Thu Jul 07, 2016 6:26 am   Subject: Habitat is now Open Source!
https://pbs.twimg.com/media/CmtXnuJUkAAqYT8.jpg
Folder   Topic: INNDEMO - A Newly Discovered SCI Demo
OmerMor

Replies: 0
Views: 1022

PostForum: General Discussion   Posted: Mon Jul 04, 2016 7:28 pm   Subject: INNDEMO - A Newly Discovered SCI Demo
I just found an SCI demo that I never knew existed for the ImagiNation Network (INN).
Unlike INN itself which used a modified version of SCI (called LSCI or Large Model SCI), this demo used the origi ...
Folder   Topic: Aric Wilmunder releases documents from his days at LucasArts
OmerMor

Replies: 1
Views: 1382

PostForum: General Discussion   Posted: Tue Mar 15, 2016 8:14 am   Subject: Aric Wilmunder releases documents from his days at LucasArts
I noticed that too... that's awesome!
He's now even shared a SCUMM Tutorial:

http://www.wilmunder.com/Arics_World/Games_files/SCUMM%20Tutorial.pdf

edit:
Seems like it's just the table of conte ...
Folder   Topic: Help with SCI Debugging
OmerMor

Replies: 0
Views: 911

PostForum: Help and Support   Posted: Sun Feb 28, 2016 7:01 pm   Subject: Help with SCI Debugging
Is there a way to use the debugger to disassemble local or global procedures?
I know how to disassemble a method via disasm <object> <method>.
What about procedures?
 
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