ScummVM logo Forum Index - ScummVM website - Contact us - Buy Supported Games: GOG.com Rules - Search - Register - Login curved edge
Folder ScummVM :: Forums Forum Index
Search found 24 matches
Author Message
Folder   Topic: Keyboard support?
AReim1982

Replies: 82
Views: 87567

PostForum: Wii Port   Posted: Thu Apr 06, 2017 1:43 pm   Subject: Keyboard support?
@rorysl:
Try the following Version (1.9), it uses a newer DevKit + Libs:
-> http://forums.scummvm.org/viewtopic.php?t=13357
Folder   Topic: Test-Candidate of ScummVM 1.9.0 for WII
AReim1982

Replies: 118
Views: 49026

PostForum: Wii Port   Posted: Fri Feb 24, 2017 1:09 pm   Subject: Test-Candidate of ScummVM 1.9.0 for WII
@Rikcahrd:
Some month ago I wrote a converter for the Sword25 engine to shrink the resolution to 640x480 and convert the pixelformat to RGB565. The video output is not a problem anymore, but I get &q ...
Folder   Topic: Test-Candidate of ScummVM 1.9.0 for WII
AReim1982

Replies: 118
Views: 49026

PostForum: Wii Port   Posted: Mon Feb 06, 2017 1:05 pm   Subject: Test-Candidate of ScummVM 1.9.0 for WII
Update!
-> http://www.mediafire.com/file/y01mvf9yadu9bq9/scummvm-1.9.0-wii-b3.zip

News:
- updated toolchain: devkitPPC R28 + LibOGC 1.8.16 + LibFAT 1.1.0
- updated libraries: Freetype 2.7, Jp ...
Folder   Topic: Test-Candidate of ScummVM 1.9.0 for WII
AReim1982

Replies: 118
Views: 49026

PostForum: Wii Port   Posted: Sat Feb 04, 2017 1:11 pm   Subject: Test-Candidate of ScummVM 1.9.0 for WII
@xunga:
Discworld works, but in newer ScummVM versions you also have to copy the "drivers"-subfolder from your game-disk.
-> http://wiki.scummvm.org/index.php/Datafiles#Discworld
Folder   Topic: Test-Candidate of ScummVM 1.9.0 for WII
AReim1982

Replies: 118
Views: 49026

PostForum: Wii Port   Posted: Fri Dec 23, 2016 10:21 am   Subject: Test-Candidate of ScummVM 1.9.0 for WII
I have compiled a new binary from the ScummVM 1.9.0 source. You can download my latest binary here:
-> !OLD! http://www.mediafire.com/file/y01mvf9yadu9bq9/scummvm-1.9.0-wii-b3.zip

Thank you for ...
Folder   Topic: Test-Candidate of ScummVM 1.9.0 for WII
AReim1982

Replies: 118
Views: 49026

PostForum: Wii Port   Posted: Wed Feb 18, 2015 3:25 am   Subject: Test-Candidate of ScummVM 1.9.0 for WII
I have compiled a new binary from the ScummVM 1.7.0 source. You can download my latest binary here:
->

Is the above still the latest build with all the fixes discussed in this thread included ...
Folder   Topic: Test-Candidate of ScummVM 1.9.0 for WII
AReim1982

Replies: 118
Views: 49026

PostForum: Wii Port   Posted: Mon Dec 15, 2014 3:17 pm   Subject: Test-Candidate of ScummVM 1.9.0 for WII
@MusicallyInspired:
MT-32 emulation has only worked before ScummVM version 1.5. That was already discussed in that thread:
-> http://forums.scummvm.org/viewtopic.php?p=72441&sid=8953c7999127b ...
Folder   Topic: Test-Candidate of ScummVM 1.9.0 for WII
AReim1982

Replies: 118
Views: 49026

PostForum: Wii Port   Posted: Thu Oct 23, 2014 6:31 am   Subject: Test-Candidate of ScummVM 1.9.0 for WII
Yesterday evening I tested my changes on King's Quest V and King's Quest VI. Now all keys seems to work. Later I will open a pull request on GitHub.
Folder   Topic: Test-Candidate of ScummVM 1.9.0 for WII
AReim1982

Replies: 118
Views: 49026

PostForum: Wii Port   Posted: Wed Oct 22, 2014 7:05 am   Subject: Test-Candidate of ScummVM 1.9.0 for WII
@KillDashNin9:
I made some changes on the code. But I don't own some SCI Games. Could you please try this binary out:
->

Thanks for the changes. However, according to ScummVM's GPL licence, y ...
Folder   Topic: Test-Candidate of ScummVM 1.9.0 for WII
AReim1982

Replies: 118
Views: 49026

PostForum: Wii Port   Posted: Tue Oct 21, 2014 2:31 pm   Subject: Test-Candidate of ScummVM 1.9.0 for WII
@KillDashNin9:
I made some changes on the code. But I don't own some SCI Games. Could you please try this binary out:
-> http://www.mediafire.com/download/q2rbziq01emciqa/scummvm-1.7.0-wii-b2.zip
Folder   Topic: Soundfonts not working.
AReim1982

Replies: 1
Views: 2148

PostForum: Wii Port   Posted: Wed Oct 01, 2014 9:35 am   Subject: Soundfonts not working.
The Wii should be strong enough to handle soundfonts. But the library: FluidSynth is currently not compilable for the Wii.
Folder   Topic: Test-Candidate of ScummVM 1.9.0 for WII
AReim1982

Replies: 118
Views: 49026

PostForum: Wii Port   Posted: Wed Aug 06, 2014 8:21 am   Subject: Test-Candidate of ScummVM 1.9.0 for WII
I have compiled a new binary from the ScummVM 1.7.0 source. You can download my latest binary here:
-> http://www.mediafire.com/download/bsyxil7u9sxazz3/scummvm-1.7.0-wii-b1.zip

Thank you for t ...
Folder   Topic: Test-Candidate of ScummVM 1.9.0 for WII
AReim1982

Replies: 118
Views: 49026

PostForum: Wii Port   Posted: Wed Jul 30, 2014 9:02 am   Subject: Test-Candidate of ScummVM 1.9.0 for WII
@digitall:
I thought that dhewg did not work on the Wii-port/Wii-scene anymore for years. Maybe there should be more than one Wii-porter.
Folder   Topic: Test-Candidate of ScummVM 1.9.0 for WII
AReim1982

Replies: 118
Views: 49026

PostForum: Wii Port   Posted: Tue Jul 29, 2014 2:22 pm   Subject: Test-Candidate of ScummVM 1.9.0 for WII
@digitall:
What we have to do when we want to release v1.7 for wii???
Folder   Topic: Test-Candidate of ScummVM 1.9.0 for WII
AReim1982

Replies: 118
Views: 49026

PostForum: Wii Port   Posted: Fri Jun 13, 2014 7:59 am   Subject: Test-Candidate of ScummVM 1.9.0 for WII
@47iscool:
ScummVM 1.2.x had an older version of the libfat library which handles the communication between wii and the external drive. It also handles the access to the fat32 partition.

Maybe you ...
 
Page 1 of 2 Goto page 1, 2  Next
All times are GMT
 

Powered by phpBB © 2001, 2006 phpBB Group
Forum design by ScummVM team, icons by raina
curved edge   curved edge