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Folder   Topic: Test-Candidate of ScummVM 2.0.0 for WII
AReim1982

Replies: 149
Views: 69382

PostForum: Wii Port   Posted: Mon Mar 12, 2018 8:53 am   Subject: Test-Candidate of ScummVM 2.0.0 for WII
@cecilmax:
-> /backends/platform/wii/osystem_events.cpp
Folder   Topic: Test-Candidate of ScummVM 2.0.0 for WII
AReim1982

Replies: 149
Views: 69382

PostForum: Wii Port   Posted: Fri Mar 09, 2018 4:03 pm   Subject: Test-Candidate of ScummVM 2.0.0 for WII
Sure... Smile
Folder   Topic: Test-Candidate of ScummVM 2.0.0 for WII
AReim1982

Replies: 149
Views: 69382

PostForum: Wii Port   Posted: Fri Mar 09, 2018 1:47 pm   Subject: Test-Candidate of ScummVM 2.0.0 for WII
@cecilmax: this toolchain is only for Linux. There are Windows variants of devkitPPC built with MinGW. But I do not know if it's possible to compile ScummVM in this way. You also have to compile all d ...
Folder   Topic: Test-Candidate of ScummVM 2.0.0 for WII
AReim1982

Replies: 149
Views: 69382

PostForum: Wii Port   Posted: Fri Mar 09, 2018 11:57 am   Subject: Test-Candidate of ScummVM 2.0.0 for WII
@cecilmax: I made some changes on the toolchain, please download it again.


Tutorial (Linux)

1. Download the toolchain
-> https://github.com/AReim1982/binaries/tree/master/Toolchains

2. ...
Folder   Topic: Test-Candidate of ScummVM 2.0.0 for WII
AReim1982

Replies: 149
Views: 69382

PostForum: Wii Port   Posted: Tue Mar 06, 2018 10:09 am   Subject: Test-Candidate of ScummVM 2.0.0 for WII
@cecilmax:
you can download the sources from GitHub:
-> https://github.com/scummvm/scummvm

If you want to use my toolchain, you can download it here:
-> https://github.com/AReim1982/binari ...
Folder   Topic: Test-Candidate of ScummVM 2.0.0 for WII
AReim1982

Replies: 149
Views: 69382

PostForum: Wii Port   Posted: Wed Feb 14, 2018 9:09 am   Subject: Test-Candidate of ScummVM 2.0.0 for WII
@Dusemir:
You and seanf101 described 2 different problems. Seanf101 wrote that the gamefiles of the two Zork games are not detected by ScummVM. The reason is that may a ScummVM version is used, where ...
Folder   Topic: Test-Candidate of ScummVM 2.0.0 for WII
AReim1982

Replies: 149
Views: 69382

PostForum: Wii Port   Posted: Sat Feb 10, 2018 9:48 am   Subject: Test-Candidate of ScummVM 2.0.0 for WII
@seanf101:
The official downloads from the Buildbot doesn‘t support the Z-Vision engine. If you use the „Test-Candidate v2.0.0“ the Z-Vision engine works.
Folder   Topic: Test-Candidate of ScummVM 2.0.0 for WII
AReim1982

Replies: 149
Views: 69382

PostForum: Wii Port   Posted: Wed Jan 10, 2018 3:28 pm   Subject: Test-Candidate of ScummVM 2.0.0 for WII
@msSeven:
I never tried it, but it should already work:
-> https://bugs.scummvm.org/ticket/6262
Folder   Topic: Test-Candidate of ScummVM 2.0.0 for WII
AReim1982

Replies: 149
Views: 69382

PostForum: Wii Port   Posted: Thu Dec 28, 2017 4:28 pm   Subject: Test-Candidate of ScummVM 2.0.0 for WII
Currently I don‘t own that game.
Can you post a screenshot of the code dump please?
Folder   Topic: Test-Candidate of ScummVM 2.0.0 for WII
AReim1982

Replies: 149
Views: 69382

PostForum: Wii Port   Posted: Wed Dec 27, 2017 9:43 am   Subject: Test-Candidate of ScummVM 2.0.0 for WII
Update!
-> http://www.mediafire.com/file/4dyerl33kbom89p/scummvm-2.0.0-wii-b2.zip

News:
- Sherlock Holmes - Case Of The Rose Tattoo: Fix "Out Of Memory" errors during the intro and t ...
Folder   Topic: Scummvm 2.0 for wii?
AReim1982

Replies: 2
Views: 1173

PostForum: Wii Port   Posted: Tue Dec 19, 2017 10:28 am   Subject: Scummvm 2.0 for wii?
Wink

-> http://forums.scummvm.org/viewtopic.php?t=13357
Folder   Topic: Test-Candidate of ScummVM 2.0.0 for WII
AReim1982

Replies: 149
Views: 69382

PostForum: Wii Port   Posted: Tue Dec 19, 2017 10:27 am   Subject: Test-Candidate of ScummVM 2.0.0 for WII
ScummVM 2.0.0
-> !OLD! http://www.mediafire.com/file/cucqcq586h0gutc/scummvm-2.0.0-wii-b1.zip
Folder   Topic: Keyboard support?
AReim1982

Replies: 82
Views: 95683

PostForum: Wii Port   Posted: Thu Apr 06, 2017 1:43 pm   Subject: Keyboard support?
@rorysl:
Try the following Version (1.9), it uses a newer DevKit + Libs:
-> http://forums.scummvm.org/viewtopic.php?t=13357
Folder   Topic: Test-Candidate of ScummVM 2.0.0 for WII
AReim1982

Replies: 149
Views: 69382

PostForum: Wii Port   Posted: Fri Feb 24, 2017 1:09 pm   Subject: Test-Candidate of ScummVM 2.0.0 for WII
@Rikcahrd:
Some month ago I wrote a converter for the Sword25 engine to shrink the resolution to 640x480 and convert the pixelformat to RGB565. The video output is not a problem anymore, but I get &q ...
Folder   Topic: Test-Candidate of ScummVM 2.0.0 for WII
AReim1982

Replies: 149
Views: 69382

PostForum: Wii Port   Posted: Mon Feb 06, 2017 1:05 pm   Subject: Test-Candidate of ScummVM 2.0.0 for WII
Update!
-> !OLD! http://www.mediafire.com/file/y01mvf9yadu9bq9/scummvm-1.9.0-wii-b3.zip

News:
- updated toolchain: devkitPPC R28 + LibOGC 1.8.16 + LibFAT 1.1.0
- updated libraries: Freetype 2 ...
 
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