Search found 100 matches
- Sun Aug 16, 2009 3:35 pm
- Forum: PSP Port
- Topic: Scummvm 0.13 coming to psp?
- Replies: 159
- Views: 126722
- Sun Aug 16, 2009 8:25 am
- Forum: PSP Port
- Topic: Kyrandia > Missing or corrupt kyra.dat
- Replies: 2
- Views: 5412
You just need to copy the kyra.dat from the PSP download into the folder that contains all your game files. I was having this problem the other day with 1.1SVN. If you are using a daily build, you might want to try the last official release instead. It will be a different kyra.dat for each version s...
- Fri Aug 14, 2009 5:46 pm
- Forum: PSP Port
- Topic: Scummvm 0.13 coming to psp?
- Replies: 159
- Views: 126722
If you find bugs and they are present in the official version you should always file a bug report. As I rule I only break things rather than fixing them. My build was getting pretty old so I've added a 1.1 build incorporating bluddy's patch. I've not got much time so its even more untested than usua...
- Fri Aug 07, 2009 6:45 am
- Forum: General Discussion
- Topic: List of games that support MT-32 music
- Replies: 27
- Views: 30264
- Fri Jul 17, 2009 1:00 pm
- Forum: PSP Port
- Topic: Scummvm 0.13 coming to psp?
- Replies: 159
- Views: 126722
Thanks Jinx. I wouldn't say I've done that much new for PSP in a long while but I did get the Lands of Lore soundtrack finished a few weeks back. I don't know how easy LOL is going to be to play on a PSP as its a game that benefits a lot from a mouse. I added some clunky movement controls which help...
- Tue Jul 14, 2009 7:54 pm
- Forum: Nintendo DS Port
- Topic: Lands of Lore on the DS?
- Replies: 26
- Views: 41494
Was just about to say the same thing. It's the standard build apart from a bit of messing around with the music code. I've not done anything to make it work. I got the same problem with the cutscene when you try to go back to the throne room. I thought I might be able to get around it for now by cop...
- Mon Jul 06, 2009 6:55 pm
- Forum: General Discussion
- Topic: Lucasarts adventures on Steam!
- Replies: 151
- Views: 110824
Great to see some of these games being rereleased at last. I expect they will just use Dosbox rather than rewrite any code in which case the games should work with scummVM. Not long to wait to find out anyway. They talk about reviving classic franchises in that pdf. Maybe we can expect Telltale to d...
- Sat Jun 27, 2009 8:58 am
- Forum: Nintendo DS Port
- Topic: Lands of Lore on the DS?
- Replies: 26
- Views: 41494
- Wed Jun 17, 2009 5:53 pm
- Forum: PSP Port
- Topic: Scummvm 0.13 coming to psp?
- Replies: 159
- Views: 126722
- Tue May 26, 2009 12:50 pm
- Forum: Nintendo DS Port
- Topic: Simon the Sorcerer External Music for DS Port Available
- Replies: 10
- Views: 12372
There isn't any chance of my code making it into official builds for various reasons, the main one being legal issues over distributing the soundtracks. At least this way it means I don't have to take it too seriously. If it was going into the official builds I'd have to do the job properly and it w...
- Mon May 25, 2009 12:30 pm
- Forum: Nintendo DS Port
- Topic: Simon the Sorcerer External Music for DS Port Available
- Replies: 10
- Views: 12372
- Wed May 20, 2009 8:04 pm
- Forum: Nintendo DS Port
- Topic: Simon the Sorcerer External Music for DS Port Available
- Replies: 10
- Views: 12372
Any chance for Simon 2?!!!! For the moment i have only found the soundtrack in ogg format for PSP build of Scummvm only here: http://pix.www.idnet.com/ There is a DS version up with the PSP one now on the same site. It seems to work fairly well but the sound sticks a bit during the intro and the vo...
- Tue May 19, 2009 5:01 pm
- Forum: General Discussion
- Topic: Status of SCI games
- Replies: 212
- Views: 175542
We are talking about two different engines here. I'll reserve judgement on how well KQ5 or any other SCI1 game will ever work until I've had a better go at it but as far as I know SCI0's audio is far simpler and the only problem I've had to contend with so far is tracks which don't loop right back t...
- Tue May 19, 2009 12:42 pm
- Forum: PSP Port
- Topic: Scummvm 0.13 coming to psp?
- Replies: 159
- Views: 126722
I've found it now. I'd just looked in the scummvm project build options for anything likely which is where game support is usually turned on or off. Its actually in the kyra engine options instead which makes sense in hindsight. I'll give it a go tonight and upload a new build. Edit - I gave it a tr...
- Mon May 18, 2009 8:47 pm
- Forum: General Discussion
- Topic: Status of SCI games
- Replies: 212
- Views: 175542
It definitely is possible (See http://pix.www.idnet.com) and is already working (more or less) provided you are using Windows or PSP.