Im not doubting the fact that he didnt go off at the deep end.
Im just saying that its not a reason to disown the ScummVM project.
come on gentlemen no hard feelings
Rob
Search found 378 matches
- Fri Apr 06, 2007 4:21 pm
- Forum: General Discussion
- Topic: bye bye
- Replies: 4
- Views: 3851
- Fri Apr 06, 2007 4:19 pm
- Forum: General Discussion
- Topic: C64 versions of Elivra 1 & 2
- Replies: 9
- Views: 7084
- Thu Apr 05, 2007 5:03 pm
- Forum: General Discussion
- Topic: bye bye
- Replies: 4
- Views: 3851
Oh come on, I just read through the previous thread by shed, whats the problem? He worked hard on doing something that may have no use to you personally, but still it seemed to offer things to the user in a more direct way without tabs etc.. I'd never use it but then again I wouldnt put someone else...
- Fri Mar 09, 2007 10:52 am
- Forum: Help and Support
- Topic: Loom TG16 Extract
- Replies: 45
- Views: 35983
- Fri Mar 09, 2007 10:08 am
- Forum: Help and Support
- Topic: Loom TG16 Extract
- Replies: 45
- Views: 35983
- Fri Mar 09, 2007 9:44 am
- Forum: Help and Support
- Topic: Loom TG16 Extract
- Replies: 45
- Views: 35983
I managed to get dumpcd to work by loading it up on an old laptop running just Dos, finding drivers for the external CD-Rom I had was the difficult part. However my md5 checks out so thats good! Track 22 is also supposed to be extracted right? It appears as a data track in nearly every other program...
- Mon Feb 05, 2007 9:18 pm
- Forum: The Junkyard
- Topic: Club Caribe using an early SCUMM engine with MUD stuff?
- Replies: 1
- Views: 3304
I had previously spoken to David Fox about earlier Lucasarts games, he told me they were originally coded in assembly and to quote him 'no higher level languages were used. There were routines used there, though, that probably made their way into later games. For example, the cel animation and scali...
- Thu Nov 30, 2006 12:43 pm
- Forum: General Discussion
- Topic: Favorite Maniac Mansion
- Replies: 12
- Views: 10173
- Sun Oct 29, 2006 5:13 pm
- Forum: The Junkyard
- Topic: Maniac Mansion NES Spanish
- Replies: 8
- Views: 12080
- Mon Oct 23, 2006 1:50 pm
- Forum: The Junkyard
- Topic: Monkey Island PC Gamer versions
- Replies: 5
- Views: 6874
- Mon Oct 23, 2006 1:41 pm
- Forum: The Junkyard
- Topic: Monkey Island PC Gamer versions
- Replies: 5
- Views: 6874
- Mon Oct 23, 2006 11:47 am
- Forum: The Junkyard
- Topic: Monkey Island PC Gamer versions
- Replies: 5
- Views: 6874
Monkey Island PC Gamer versions
Apparently MI1 and MI2 were released on a PC Gamer coverdisc (Pc gamer July 1997 Disc 3.4), According to a website i read, MI2 was modified so it only included the Mega Monkey mode. Everything I have found tells me that PC Gamer struck up a deal with Lucasarts and that you needed to purchase a keyco...
- Wed Aug 30, 2006 12:44 pm
- Forum: Help and Support
- Topic: Loom TG16 Extract
- Replies: 45
- Views: 35983
Loom TG16 Extract
Im having huge problems extracting my loom tg16 tracks from the cd, Im using dump cd which reports: Dumping from D: Unable to initialize Drive D: or something similar. just wondering if anyone had had similar problems, or knew of a workaround because everything else i use to extract an Iso image mak...
- Fri Jul 28, 2006 10:12 pm
- Forum: The Junkyard
- Topic: Maniac Mansion NES Spanish
- Replies: 8
- Views: 12080
- Tue Jul 25, 2006 10:10 pm
- Forum: The Junkyard
- Topic: Maniac Mansion NES Spanish
- Replies: 8
- Views: 12080