Search found 12 matches

by Shtroodle
Thu Aug 14, 2008 11:40 am
Forum: Nintendo DS Port
Topic: ScummVM 0.12.0beta1 [OBSOLETE]
Replies: 6
Views: 9655

Thanks for the update agentq. I'll give it a spin as soon as I have some spare time. Keep up the good work!
by Shtroodle
Thu Dec 27, 2007 11:41 pm
Forum: Nintendo DS Port
Topic: ScummVM DS 0.11.0 beta1 released for testing! [obsolete]
Replies: 36
Views: 44268

I'd like to ask if anyone tried to run Amiga version of Waxworks on this build. I know agentq doesn't mention it's supported but I was just curious. Hm, could you explain why in the world Waxworks would work on this build? I can think of at least 2 compelling reasons why it wouldn't, but I won't fo...
by Shtroodle
Thu Dec 27, 2007 6:41 pm
Forum: Nintendo DS Port
Topic: ScummVM DS 0.11.0 beta1 released for testing! [obsolete]
Replies: 36
Views: 44268

I'd like to ask if anyone tried to run Amiga version of Waxworks on this build. I know agentq doesn't mention it's supported but I was just curious.

Thanks for reply.
by Shtroodle
Sun Dec 23, 2007 2:21 am
Forum: Nintendo DS Port
Topic: ScummVM DS 0.11.0 beta1 released for testing! [obsolete]
Replies: 36
Views: 44268

agentq wrote:No. Games that run at 640X480 won't ever run on the Ds. The screen is just too small.
F**k! Your initial post about "I have no mouth..." made me the happiest man alive. This one ruined my day though. Too bad :(
by Shtroodle
Mon Nov 12, 2007 12:57 am
Forum: Nintendo DS Port
Topic: Daily Builds / SVN / Betas
Replies: 6
Views: 6859

I almost started a new topic for this but then I noticed that Illuminerdi mentioned the same thing in his post. Is there a possibility of getting "I Have No Mouth, and I Must Scream" to work in a DS build? I know the game uses SAGA engine just like "Inherit the Earth" but I expec...
by Shtroodle
Mon Jun 25, 2007 10:32 am
Forum: Nintendo DS Port
Topic: AGI in next DS-release?
Replies: 12
Views: 12216

The rest of the ScummVM team announced the release while I was on holiday (in Vegas!) How much did you win? did you get drunk and when you woke up you were married to a female elvis imitator? ...or maybe to the King himself? :) On another note - any news on that beta build you mentioned earlier age...
by Shtroodle
Sun Jun 10, 2007 12:15 am
Forum: Nintendo DS Port
Topic: AGI in next DS-release?
Replies: 12
Views: 12216

Me like surprise... :D
by Shtroodle
Sat Jun 09, 2007 4:04 pm
Forum: Nintendo DS Port
Topic: AGI in next DS-release?
Replies: 12
Views: 12216

Great news agentq, thanks for the info.

Could you maybe give us a sneak preview on the new games supported in the upcoming build? :wink:
by Shtroodle
Tue Mar 13, 2007 12:33 am
Forum: Nintendo DS Port
Topic: BETA3 - Sam and Max problem
Replies: 4
Views: 5592

Thanks for clearing this up. I'll be watching for any more of those nasty bugs ;)
by Shtroodle
Mon Mar 12, 2007 10:33 pm
Forum: Nintendo DS Port
Topic: BETA3 - Sam and Max problem
Replies: 4
Views: 5592

Any feedback on possible fix for this issue? Don't want to be rude or anything, just curious. Thanks.
by Shtroodle
Sun Mar 11, 2007 7:21 pm
Forum: Nintendo DS Port
Topic: ScummVM 0.9.1a beta3 released for testing
Replies: 28
Views: 35846

I'm not really sure if I missed the fit and 100% zoom for the top screen in previous versions, but it's really great. I always hated that enlarged pixelated view on one of the screens ;) Great work agentq and thanks.
Works great on R4.
by Shtroodle
Sat Feb 03, 2007 10:04 am
Forum: Nintendo DS Port
Topic: Sierra games runnable on the Scumm DS port?
Replies: 2
Views: 5458

I'm sure that DOSBOX is way beyond possibilities of NDS but it would be really great if we could play some of the later Sierra games on the DS. Brian Provinciano - who was the creator of GBAGI (The Game Boy Advance Adventure Game Interpreter) - stated this on his homepage: "...I began developin...