Search found 15 matches
- Sat Apr 13, 2024 8:07 pm
- Forum: General Discussion
- Topic: A walk in the park with ScummVM and Thimbleweeds
- Replies: 3
- Views: 1346
A walk in the park with ScummVM and Thimbleweeds
1987: In the small town of Thimbleweed Park, two officers-a-reno are investigating a murder. The body, still in the process-a-reno of being pixelated, lies in the river. The agents meet a video game developer, a mysterious clown who never takes off his make-up, and many other strange characters. You...
- Sun Nov 29, 2015 7:49 pm
- Forum: Other Ports
- Topic: nScumm - rewrite of ScummVM in C# for Windows Phone
- Replies: 36
- Views: 43770
Since nScumm is not a port, but a fork of ScummVM, with its own bugs and issues, perhaps it would be better to create a subforum for it and move all nScumm-related discussion in there? For sure, it would be nice, but how? @Echo: thanks for your support, yes I'm using the Windows Phone emulator, but...
- Thu Nov 26, 2015 7:04 pm
- Forum: Other Ports
- Topic: nScumm - rewrite of ScummVM in C# for Windows Phone
- Replies: 36
- Views: 43770
- Wed Nov 25, 2015 6:33 am
- Forum: Other Ports
- Topic: nScumm - rewrite of ScummVM in C# for Windows Phone
- Replies: 36
- Views: 43770
- Mon Oct 19, 2015 4:39 pm
- Forum: Other Ports
- Topic: nScumm - rewrite of ScummVM in C# for Windows Phone
- Replies: 36
- Views: 43770
Hello Scemino, good to see your progress with nScumm and the missing audio issue. Are there any plans / ideas to access the console / keyboard / save menue via touchscreen (mobile phone) e.g. to overload the back key and / or volume keys? Thanx and Gretings PegaX Yes, my first idea was to use the b...
- Sun Oct 18, 2015 8:25 am
- Forum: Other Ports
- Topic: nScumm - rewrite of ScummVM in C# for Windows Phone
- Replies: 36
- Views: 43770
Hello. Scemino and Lybra are making the same:porting SCUMM to Windows 10. They are ussing different technologies but final result should be similar. Regards. The difference is: Lybra is porting scummvm to Win10, I'm doing a rewrite of the scumm engine in c#. It means that I actually support only sc...
- Sat Sep 26, 2015 11:57 am
- Forum: Other Ports
- Topic: nScumm - rewrite of ScummVM in C# for Windows Phone
- Replies: 36
- Views: 43770
Thank You. I tried: Day of The Tentakel, Indiana Jones 4, Eye of the Beholder, Kings Quest 1-4, Monkey Island 1, Simon the Sorcerer 2, Conquest of Camelot. All DOS and German Language except of KQ1-4 and Camelot (English Version) I'm sorry to tell you that only SCUMM games are supported, Eye of the...
- Fri Sep 25, 2015 7:20 pm
- Forum: Other Ports
- Topic: nScumm - rewrite of ScummVM in C# for Windows Phone
- Replies: 36
- Views: 43770
- Thu Sep 24, 2015 8:03 pm
- Forum: Other Ports
- Topic: nScumm - rewrite of ScummVM in C# for Windows Phone
- Replies: 36
- Views: 43770
Thank you for your comments and feedbacks!
And now the good news is, nSCUMM is available on Windows Store: https://www.microsoft.com/store/apps/9nblggh5x9t9
And now the good news is, nSCUMM is available on Windows Store: https://www.microsoft.com/store/apps/9nblggh5x9t9
- Sat Sep 12, 2015 3:26 pm
- Forum: Other Ports
- Topic: nScumm - rewrite of ScummVM in C# for Windows Phone
- Replies: 36
- Views: 43770
Hi all, I don't know if you're still interested for this kind of project, but it's been several years that I'm working on a .NET port of the scumm engine: https://github.com/scemino/nscumm These days I'm porting it for the new Universal Windows Platform, so it means that it should be working on Wind...
- Sat Sep 12, 2015 3:04 pm
- Forum: General Discussion
- Topic: ScummVM .NET
- Replies: 30
- Views: 23200
OK holidays are over, here is a quick update - game launcher: ugly but done http://i.imgur.com/unS0mkX.png - optimize the actual code which read resources: done - a better support for touch: almost done, the main menu is not accessible yet for touch devices - implements music and sounds: :roll: For ...
- Fri Jun 26, 2015 5:56 pm
- Forum: General Discussion
- Topic: ScummVM .NET
- Replies: 30
- Views: 23200
OK after few days of entertainment... here is a screenshot: http://s14.postimg.org/xwa0dkw1p/image.jpg I develop a Universal Windows Platform (UWP), so I think it will run on Windows RT as well as Windows Phone (right?). There is still a lot to do: - a game launcher: a page to scan the games in your...
- Thu Jun 18, 2015 6:17 pm
- Forum: General Discussion
- Topic: ScummVM .NET
- Replies: 30
- Views: 23200
That's a good question... Actually NScumm is using MonoGame and MonoGame is cross platform, it supports iOS, Android, MacOS, Linux, Windows, Windows Store, Windows Phone, and PlayStation 4. But... currently NScumm supports only Linux and Windows. We have 2 solutions: - pull requests porting this pro...
- Sat Jun 13, 2015 3:51 pm
- Forum: General Discussion
- Topic: ScummVM .NET
- Replies: 30
- Views: 23200
Crazy awesome! :) Congrats on managing to do so. What do you plan to do now? Thank you. I don't know yet, I have a branch for a recorder feature but it's still in progress, I have also a debugger but I'm not really satisfied, maybe I will provide a decompiler for all scripts versions... If you have...
- Sat Jun 13, 2015 7:54 am
- Forum: General Discussion
- Topic: ScummVM .NET
- Replies: 30
- Views: 23200
Hi,
for those who are interested, I made a port in .NET of the SCUMM engine of all versions, this is available here: https://github.com/scemino/nscumm. This is 100% written in c#, the games are playables and even the music and sound are availables.
for those who are interested, I made a port in .NET of the SCUMM engine of all versions, this is available here: https://github.com/scemino/nscumm. This is 100% written in c#, the games are playables and even the music and sound are availables.