Search found 41 matches

by JohnnyW
Wed Nov 23, 2016 10:26 pm
Forum: General Discussion
Topic: Help compiling on OSX
Replies: 3
Views: 2202

Joined the IRC channel and discovered the answer was simply:

Code: Select all

make devtools/create_project
Thanks!
by JohnnyW
Wed Nov 23, 2016 9:56 pm
Forum: General Discussion
Topic: Help compiling on OSX
Replies: 3
Views: 2202

Ah! Thank you! That worked fine. Now I just need to see what's causing this error when trying to create an xcode project... I'm probably doing something wrong!

I'm running: make create_project

Is that right? Here's the output:

http://pastebin.com/VzM2aFjF

Thanks!
by JohnnyW
Tue Nov 22, 2016 10:23 pm
Forum: General Discussion
Topic: Help compiling on OSX
Replies: 3
Views: 2202

Help compiling on OSX

Where can I go for help with compiling on OSX? There's no "Issues" tab on GitHub :-/ I've followed all the instructions here: http://wiki.scummvm.org/index.php/Compiling_ScummVM/Mac_OS_X And it seems to work apart from two things: The theme doesn't load (and so it reverts back to the previ...
by JohnnyW
Wed Jan 13, 2016 10:04 pm
Forum: General Discussion
Topic: MT-32 vs CM-32L
Replies: 23
Views: 30647

md5 wrote:Update: I've added code to match CM-32L ROMs by their name as well
Wonderful stuff!! Thanks for adding all of this, MD5.
by JohnnyW
Wed Jan 13, 2016 10:03 pm
Forum: General Discussion
Topic: MT-32 vs CM-32L
Replies: 23
Views: 30647

I also get the chirping sound using MT-32 ROMs with ScummVM's Munt version without [md5]'s changes. Yes you're absolutely right about that. Dang. I guess we need another indicator to test. Apparently Fate of Atlantis and DOTT were both optimized for CM-32Ls... but how to find a sound that's unique ...
by JohnnyW
Sun Nov 01, 2015 7:15 pm
Forum: General Discussion
Topic: MT-32 vs CM-32L
Replies: 23
Views: 30647

Wonderful! Thanks, md5!
by JohnnyW
Sat Oct 31, 2015 5:18 pm
Forum: General Discussion
Topic: MT-32 vs CM-32L
Replies: 23
Views: 30647

Collector: *sigh* That is not the point of the question. If you are using ScummVM's MT-32 Emulator based on MUNT which does require the ROM files extracted from a MT-32 or CM32-L, then obviously if you use MT-32 ROMs, it emulates a MT-32 and if you use CM32-L ROMs, it emulates a CM-32L... Actually ...
by JohnnyW
Tue Oct 27, 2015 11:06 pm
Forum: General Discussion
Topic: MT-32 vs CM-32L
Replies: 23
Views: 30647

I just wanted to add that I found evidence that Day of the Tentacle makes use of the extra sound effects from the CM-32L/CM-64 MIDI units. This video shows the game being played with an MT-32 unit, and there is no bird tweeting sound: https://www.youtube.com/watch?v=YQeQzeVmN5w This video uses the C...
by JohnnyW
Sun Oct 25, 2015 3:43 pm
Forum: General Discussion
Topic: MT-32 vs CM-32L
Replies: 23
Views: 30647

Sorry for not responding to this. I had just watched this amazing video on YouTube when I posted: https://www.youtube.com/watch?v=OLvsaJ4h-VY IIRC it seems that CM-32L is the best middle ground: It supported MT-32 and also had extra sound effects that many games took advantage of (thanks to Kirben f...
by JohnnyW
Sun Aug 30, 2015 1:46 am
Forum: General Discussion
Topic: Roland MT-32 - The Ultimate Tutorial
Replies: 25
Views: 26150

This was a wonderful video, I learned so much. Thanks!
by JohnnyW
Sat Aug 29, 2015 10:09 pm
Forum: General Discussion
Topic: MT-32 vs CM-32L
Replies: 23
Views: 30647

MT-32 vs CM-32L

Does ScummVM support CM-32L for the games that use the extra functionality of that Roland module?