Really sad to see that Laserschwert's work is no longer available? Is it a hosting issue?
Edit: Ooh. They're all here:
https://www.adventure-treff.de/Features ... rwaKWxf4ro
Search found 41 matches
- Fri May 15, 2020 1:20 pm
- Forum: The Junkyard
- Topic: LucasArts Posters - The better thread
- Replies: 437
- Views: 660468
- Tue Apr 14, 2020 1:11 am
- Forum: General Discussion
- Topic: universal SCUMM resource viewer and (i hope) editor
- Replies: 4
- Views: 3876
Re: universal SCUMM resource viewer and (i hope) editor
This might also suit the needs of anyone looking for what the OP was searching for:
http://scummeditor.scummbr.com/
http://scummeditor.scummbr.com/
- Sun Apr 12, 2020 11:40 pm
- Forum: iPhone Port
- Topic: Compiling issues with 2.2.0git and XCode 11.4
- Replies: 5
- Views: 14408
Re: Compiling issues with 2.2.0git and XCode 11.4
Hey, thanks for the SDL tip.
Yes, not sure why you're not getting that error. libjpeg.a doesn't seem to work with iOS Simulators.
Does this mean I need two projects, btw? One for macOS and one for iOS?
Yes, not sure why you're not getting that error. libjpeg.a doesn't seem to work with iOS Simulators.
Does this mean I need two projects, btw? One for macOS and one for iOS?
- Sun Apr 12, 2020 1:21 pm
- Forum: iPhone Port
- Topic: Compiling issues with 2.2.0git and XCode 11.4
- Replies: 5
- Views: 14408
Re: Compiling issues with 2.2.0git and XCode 11.4
Thanks. I pointed the library files to the ones in the lib folder of the build library. It fixed things for two of them, but now I got this odd one: Building for iOS Simulator, but the linked library 'libjpeg.a' was built for iOS. Building for iOS... but the library was built for iOS! Hmm. Edit: Goo...
- Thu Apr 09, 2020 11:12 pm
- Forum: General Discussion
- Topic: MT-32 vs CM-32L
- Replies: 23
- Views: 30646
- Thu Apr 09, 2020 11:08 pm
- Forum: iPhone Port
- Topic: Compiling issues with 2.2.0git and XCode 11.4
- Replies: 5
- Views: 14408
Compiling issues with 2.2.0git and XCode 11.4
Hi all, I've managed to do this in the past, but it's been a while. I followed the instructions here (https://wiki.scummvm.org/index.php?title=Compiling_ScummVM/iPhone#Using_Xcode%7CCompiling), but I keep getting compilation errors in XCode. If I compile for macOS I get this error: /common/scummsys....
- Thu Apr 02, 2020 10:13 pm
- Forum: The Junkyard
- Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
- Replies: 161
- Views: 370509
Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)
Laserschwert, this is incredible! Just removing the dither alone is beautiful. Is there somewhere I could download the dithered and final versions somewhere (the two different versions)? I know there's an IMGUR link, but the original PNGs would be preferable. Thanks!
- Thu Jul 26, 2018 11:34 pm
- Forum: iPhone Port
- Topic: Jailbroken instructions don't work
- Replies: 1
- Views: 11333
- Tue Jul 24, 2018 10:32 pm
- Forum: iPhone Port
- Topic: Jailbroken instructions don't work
- Replies: 1
- Views: 11333
Jailbroken instructions don't work
Hi there, I have a manually compiled version of ScummVM for iOS 9.3.5 that works great, but I wanted to try it in iOS 6 on another device. It's a jailbroken iPad, but the instructions about opening UrbanFanatics.com in Cydia (from the wiki) no longer seem to work. Is there a way to install ScummVM u...
- Fri Apr 28, 2017 1:58 pm
- Forum: General Discussion
- Topic: Previously unknown Full Throttle Easter Egg?
- Replies: 3
- Views: 3608
- Sun Apr 23, 2017 9:48 pm
- Forum: General Discussion
- Topic: What are the best versions of each game?
- Replies: 30
- Views: 51701
The best Maniac Mansion version is of course Maniac Mansion Deluxe, by LucasFan. The Maniac Maniac Deluxe version by fans is the worse version, most of the content was just taken from DOTT and they weren't creative at all. The only real advantage, was a slightly inproved interface. I'm not sure if ...
- Sun Apr 23, 2017 9:41 pm
- Forum: General Discussion
- Topic: Previously unknown Full Throttle Easter Egg?
- Replies: 3
- Views: 3608
Previously unknown Full Throttle Easter Egg?
I don't if many people have been able to play the new Full Throttle Remaster yet, but in the commentary it's revealed that there's an easter egg that shipped with the game that (as far as I'm aware) has never been discovered. Apparently entering Mark Crowley's (one of FT's programmers) date of birth...
- Sun Nov 27, 2016 11:34 pm
- Forum: General Discussion
- Topic: Improving the games...
- Replies: 12
- Views: 10122
Is there a complete list of the bugs that you fixed?LogicDeLuxe wrote:That is one of the many bugs fixed in the Ultimate Talkie Edition.
Edit: Looks like there's stuff in the ReadMe that's broken down. Well done on the project!
- Sun Nov 27, 2016 4:54 pm
- Forum: General Discussion
- Topic: Improving the games...
- Replies: 12
- Views: 10122
- Wed Nov 23, 2016 10:56 pm
- Forum: General Discussion
- Topic: Left-hand mouse support (i.e. swap the L/R mouse buttons)
- Replies: 3
- Views: 3064