Search found 41 matches

by JohnnyW
Fri May 15, 2020 1:20 pm
Forum: The Junkyard
Topic: LucasArts Posters - The better thread
Replies: 437
Views: 660468

Re: LucasArts Posters - The better thread

Really sad to see that Laserschwert's work is no longer available? Is it a hosting issue?

Edit: Ooh. They're all here:

https://www.adventure-treff.de/Features ... rwaKWxf4ro
by JohnnyW
Tue Apr 14, 2020 1:11 am
Forum: General Discussion
Topic: universal SCUMM resource viewer and (i hope) editor
Replies: 4
Views: 3876

Re: universal SCUMM resource viewer and (i hope) editor

This might also suit the needs of anyone looking for what the OP was searching for:

http://scummeditor.scummbr.com/
by JohnnyW
Sun Apr 12, 2020 11:40 pm
Forum: iPhone Port
Topic: Compiling issues with 2.2.0git and XCode 11.4
Replies: 5
Views: 14408

Re: Compiling issues with 2.2.0git and XCode 11.4

Hey, thanks for the SDL tip.

Yes, not sure why you're not getting that error. libjpeg.a doesn't seem to work with iOS Simulators.

Does this mean I need two projects, btw? One for macOS and one for iOS?
by JohnnyW
Sun Apr 12, 2020 1:21 pm
Forum: iPhone Port
Topic: Compiling issues with 2.2.0git and XCode 11.4
Replies: 5
Views: 14408

Re: Compiling issues with 2.2.0git and XCode 11.4

Thanks. I pointed the library files to the ones in the lib folder of the build library. It fixed things for two of them, but now I got this odd one: Building for iOS Simulator, but the linked library 'libjpeg.a' was built for iOS. Building for iOS... but the library was built for iOS! Hmm. Edit: Goo...
by JohnnyW
Thu Apr 09, 2020 11:12 pm
Forum: General Discussion
Topic: MT-32 vs CM-32L
Replies: 23
Views: 30646

Re: MT-32 vs CM-32L

KainXVIII wrote: Sun Oct 13, 2019 6:17 pm Too bad that CM-32L additional effects does not work in Beneath a Steel Sky or Lure of the Temptress (but this is known from compatibility page..) so you need to use external munt..
That is a shame. One step at a time, I guess!
by JohnnyW
Thu Apr 09, 2020 11:08 pm
Forum: iPhone Port
Topic: Compiling issues with 2.2.0git and XCode 11.4
Replies: 5
Views: 14408

Compiling issues with 2.2.0git and XCode 11.4

Hi all, I've managed to do this in the past, but it's been a while. I followed the instructions here (https://wiki.scummvm.org/index.php?title=Compiling_ScummVM/iPhone#Using_Xcode%7CCompiling), but I keep getting compilation errors in XCode. If I compile for macOS I get this error: /common/scummsys....
by JohnnyW
Thu Apr 02, 2020 10:13 pm
Forum: The Junkyard
Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
Replies: 161
Views: 370509

Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Laserschwert, this is incredible! Just removing the dither alone is beautiful. Is there somewhere I could download the dithered and final versions somewhere (the two different versions)? I know there's an IMGUR link, but the original PNGs would be preferable. Thanks!
by JohnnyW
Thu Jul 26, 2018 11:34 pm
Forum: iPhone Port
Topic: Jailbroken instructions don't work
Replies: 1
Views: 11333

Also, this forum should be called "iOS" I think? :)
by JohnnyW
Tue Jul 24, 2018 10:32 pm
Forum: iPhone Port
Topic: Jailbroken instructions don't work
Replies: 1
Views: 11333

Jailbroken instructions don't work

Hi there, I have a manually compiled version of ScummVM for iOS 9.3.5 that works great, but I wanted to try it in iOS 6 on another device. It's a jailbroken iPad, but the instructions about opening UrbanFanatics.com in Cydia (from the wiki) no longer seem to work. Is there a way to install ScummVM u...
by JohnnyW
Fri Apr 28, 2017 1:58 pm
Forum: General Discussion
Topic: Previously unknown Full Throttle Easter Egg?
Replies: 3
Views: 3608

Ha! So it was true! I don't believe this has ever been discovered before?

Edit: I've posted it to Mixnmojo! Thanks for your work!
by JohnnyW
Sun Apr 23, 2017 9:48 pm
Forum: General Discussion
Topic: What are the best versions of each game?
Replies: 30
Views: 51701

The best Maniac Mansion version is of course Maniac Mansion Deluxe, by LucasFan. The Maniac Maniac Deluxe version by fans is the worse version, most of the content was just taken from DOTT and they weren't creative at all. The only real advantage, was a slightly inproved interface. I'm not sure if ...
by JohnnyW
Sun Apr 23, 2017 9:41 pm
Forum: General Discussion
Topic: Previously unknown Full Throttle Easter Egg?
Replies: 3
Views: 3608

Previously unknown Full Throttle Easter Egg?

I don't if many people have been able to play the new Full Throttle Remaster yet, but in the commentary it's revealed that there's an easter egg that shipped with the game that (as far as I'm aware) has never been discovered. Apparently entering Mark Crowley's (one of FT's programmers) date of birth...
by JohnnyW
Sun Nov 27, 2016 11:34 pm
Forum: General Discussion
Topic: Improving the games...
Replies: 12
Views: 10122

LogicDeLuxe wrote:That is one of the many bugs fixed in the Ultimate Talkie Edition. ;)
Is there a complete list of the bugs that you fixed?

Edit: Looks like there's stuff in the ReadMe that's broken down. Well done on the project!
by JohnnyW
Sun Nov 27, 2016 4:54 pm
Forum: General Discussion
Topic: Improving the games...
Replies: 12
Views: 10122

I'm sure there's bugs that could be fixed (the "It's always 10 O'Clock" thing in the CD version of MI strikes me as a bug, for example). It's not a bug. I played the floppy version back when it was new (and I've got the data files of it in ScummVM) and it's always 10 there as well. In any...
by JohnnyW
Wed Nov 23, 2016 10:56 pm
Forum: General Discussion
Topic: Left-hand mouse support (i.e. swap the L/R mouse buttons)
Replies: 3
Views: 3064

Strange. I'm a leftie and I never knew that some of us switched the buttons around!