Search found 4 matches
- Thu Mar 24, 2011 3:38 pm
- Forum: Android Port
- Topic: Broken Sword 1 intro problems
- Replies: 8
- Views: 8920
Well, since the original .smk file was not working, I had to use the .dxa file in the cutscene-pack found on the download-section. When I tried playing it on the computer and using the exact same files as I have on my mobile it was working exactly as it should. So the problem must be with the Androi...
- Wed Mar 23, 2011 2:39 pm
- Forum: Android Port
- Topic: Broken Sword 1 intro problems
- Replies: 8
- Views: 8920
I understand, but if the encoding is the problem, how come the sound gets further and further infront of what the video shows? The sound stopped almost 1 minute before the introvideo ended. Shouldn't it be the other way around then? What I mean is that if it is an unsupported format it would take lo...
- Tue Mar 22, 2011 10:42 pm
- Forum: Android Port
- Topic: Broken Sword 1 intro problems
- Replies: 8
- Views: 8920
Thanks for the reply! I tried to play a little bit further in the game and hear if any other of the cutscenes were missing sound, and the one where he walks down the sewers did have sound. As I was typing this reply, I tried to change the name of the intro.smk to something else so that the intro.dxa...
- Tue Mar 22, 2011 12:02 pm
- Forum: Android Port
- Topic: Broken Sword 1 intro problems
- Replies: 8
- Views: 8920
Broken Sword 1 intro problems
Hi! I am new here and have searched everywhere for any information regarding my problem but without any luck. I own a LG GT540 Android-phone which I run the ScummVM for android found on this page: http://buildbot.scummvm.org/builds.html I use this build because on the official build the game runs at...