Search found 173 matches
- Mon Jan 15, 2018 7:56 am
- Forum: The Junkyard
- Topic: Any chance of devs here working on unisci?
- Replies: 12
- Views: 11431
This transformation works on SCI - that's part of the point, to be able to run the game 'unmolested' or in scummvm at will. I have a original edition of RAMA with the book RAMA II (though i've lost the box a looong time ago). Separate drives don't work on many games because of several issues - i'll ...
- Sun Jan 14, 2018 4:29 am
- Forum: The Junkyard
- Topic: Any chance of devs here working on unisci?
- Replies: 12
- Views: 11431
Just because gog mounts images doesn't mean that they don't prefer to shrink the games and not have the user do 'ctrl+f4' which believe it or not, is a major obstacle to a casual gamer that never heard of dosbox or read readmes. If it was policy to just dump isos they wouldn't have merged all the ot...
- Sat Jan 13, 2018 3:15 pm
- Forum: The Junkyard
- Topic: Any chance of devs here working on unisci?
- Replies: 12
- Views: 11431
Saving space and comparing the original interpreter to scummvm by being able to share the files. Or just playing the original - like every other sierra game - with one of the installers that do this with the original cds, and could do it too to these two games with this. I suspect this is the very r...
- Sat Jan 13, 2018 9:14 am
- Forum: The Junkyard
- Topic: Any chance of devs here working on unisci?
- Replies: 12
- Views: 11431
Any chance of devs here working on unisci?
Unisci if you don't know, is a tool to take resource files from different cds of a SCI32 game and join them into new, merged files. It works almost perfectly..., and allows the dos interpreters and scummvm to share the same files (dos can't do it, and dosbox can't because the cds have to be mounted)...
- Sat Dec 30, 2017 12:01 am
- Forum: The Junkyard
- Topic: Whatever happened to the in-progress AGS engine?
- Replies: 40
- Views: 31964
I think that even a 'game preservation project' that tries to maintain compatibility with older titles and lets AGS++ just cut off the cruft would benefit from runtime patches that work around uses of the more problematic apis in older games. For example, a while ago, i reported to AGS that 'Donna A...
- Fri Dec 29, 2017 11:46 pm
- Forum: The Junkyard
- Topic: Which games would you like to be supported on the future?
- Replies: 437
- Views: 490281
Re: Which games would you like to be supported on the future?
Finally ags has a supper respectable lineup and the terrible habit of stuffing games in autoextractors/installers. I know there is a ags engine already that does good work, but more grist to the adventure mill. You probably mean Wintermute? AGS doesn't have an engine in-tree (yet). There is one out...
- Fri Dec 29, 2017 9:39 am
- Forum: The Junkyard
- Topic: Which games would you like to be supported on the future?
- Replies: 437
- Views: 490281
Re: Which games would you like to be supported on the future?
I'd like some newer versions of some games supported. Newer and older i guess. Journey Project Pegasus prime apparently has a enhanced pc version. Scummvm only supports the mac version. . Sold at steam and gog. The other is lost eden which apparently had several dos versions that aren't in the scumm...
- Mon Dec 04, 2017 2:59 pm
- Forum: Help and Support
- Topic: Gabriel Knight 2 merging files
- Replies: 3
- Views: 3171
- Mon Dec 04, 2017 2:52 pm
- Forum: General Discussion
- Topic: The case against aspect correction of Monkey Island
- Replies: 27
- Views: 21364
- Mon Dec 04, 2017 2:35 pm
- Forum: The Junkyard
- Topic: Whatever happened to the in-progress AGS engine?
- Replies: 40
- Views: 31964
Whatever happened to the in-progress AGS engine?
Meaning, is this never going to progress in scummvm anymore so i might as well start asking for Retroarch port of the existing open source ags engine?
- Wed Oct 12, 2016 11:41 pm
- Forum: The Junkyard
- Topic: Hook
- Replies: 23
- Views: 45908
- Thu Aug 20, 2015 6:50 pm
- Forum: The Junkyard
- Topic: Monkey 1 Ultimate Talkie Edition (released)
- Replies: 154
- Views: 325520
One of the points of these versions is to be able to play in dos, so i doubt any scummvm patch format will be taken up. But that is a good feature for users... i wanted to use it a while ago to replace the butt-ugly Gabriel Knight 1 cd main screen by the floppy one but wasn't able to do it (differen...
- Thu Aug 20, 2015 1:18 pm
- Forum: The Junkyard
- Topic: Monkey 1 Ultimate Talkie Edition (released)
- Replies: 154
- Views: 325520
Their 'logic' is that since some of the data (even if it's a bitmap or something) was from a copy protected version and was imported into a version without copy protection this is a 'new' pirate version instead of a mod. It's what happened with the space quest IV text+audio patch. The reason why hi...
- Wed Aug 19, 2015 6:28 pm
- Forum: The Junkyard
- Topic: Monkey 1 Ultimate Talkie Edition (released)
- Replies: 154
- Views: 325520
- Thu Jun 26, 2014 4:54 pm
- Forum: General Discussion
- Topic: PS Vita port
- Replies: 5
- Views: 7095
If you're going to consider application of that rule, which is legal bullshit, although you institute the rules you want, you might as well close down the whole topic, and blacklist any effort to port scummvm to them, since it's the only way you're going to run unsigned software on any modern console.