Search found 173 matches

by Serious Callers Only
Mon Jan 15, 2018 7:56 am
Forum: The Junkyard
Topic: Any chance of devs here working on unisci?
Replies: 12
Views: 11431

This transformation works on SCI - that's part of the point, to be able to run the game 'unmolested' or in scummvm at will. I have a original edition of RAMA with the book RAMA II (though i've lost the box a looong time ago). Separate drives don't work on many games because of several issues - i'll ...
by Serious Callers Only
Sun Jan 14, 2018 4:29 am
Forum: The Junkyard
Topic: Any chance of devs here working on unisci?
Replies: 12
Views: 11431

Just because gog mounts images doesn't mean that they don't prefer to shrink the games and not have the user do 'ctrl+f4' which believe it or not, is a major obstacle to a casual gamer that never heard of dosbox or read readmes. If it was policy to just dump isos they wouldn't have merged all the ot...
by Serious Callers Only
Sat Jan 13, 2018 3:15 pm
Forum: The Junkyard
Topic: Any chance of devs here working on unisci?
Replies: 12
Views: 11431

Saving space and comparing the original interpreter to scummvm by being able to share the files. Or just playing the original - like every other sierra game - with one of the installers that do this with the original cds, and could do it too to these two games with this. I suspect this is the very r...
by Serious Callers Only
Sat Jan 13, 2018 9:14 am
Forum: The Junkyard
Topic: Any chance of devs here working on unisci?
Replies: 12
Views: 11431

Any chance of devs here working on unisci?

Unisci if you don't know, is a tool to take resource files from different cds of a SCI32 game and join them into new, merged files. It works almost perfectly..., and allows the dos interpreters and scummvm to share the same files (dos can't do it, and dosbox can't because the cds have to be mounted)...
by Serious Callers Only
Sat Dec 30, 2017 12:01 am
Forum: The Junkyard
Topic: Whatever happened to the in-progress AGS engine?
Replies: 40
Views: 31964

I think that even a 'game preservation project' that tries to maintain compatibility with older titles and lets AGS++ just cut off the cruft would benefit from runtime patches that work around uses of the more problematic apis in older games. For example, a while ago, i reported to AGS that 'Donna A...
by Serious Callers Only
Fri Dec 29, 2017 11:46 pm
Forum: The Junkyard
Topic: Which games would you like to be supported on the future?
Replies: 437
Views: 490281

Re: Which games would you like to be supported on the future?

Finally ags has a supper respectable lineup and the terrible habit of stuffing games in autoextractors/installers. I know there is a ags engine already that does good work, but more grist to the adventure mill. You probably mean Wintermute? AGS doesn't have an engine in-tree (yet). There is one out...
by Serious Callers Only
Fri Dec 29, 2017 9:39 am
Forum: The Junkyard
Topic: Which games would you like to be supported on the future?
Replies: 437
Views: 490281

Re: Which games would you like to be supported on the future?

I'd like some newer versions of some games supported. Newer and older i guess. Journey Project Pegasus prime apparently has a enhanced pc version. Scummvm only supports the mac version. . Sold at steam and gog. The other is lost eden which apparently had several dos versions that aren't in the scumm...
by Serious Callers Only
Mon Dec 04, 2017 2:59 pm
Forum: Help and Support
Topic: Gabriel Knight 2 merging files
Replies: 3
Views: 3171

Sierra was actually very good about it compared to other companies. See how nearly all sierra games can be turned 'no-cd' by just copying files and editing a cfg file. The same can't be said for many other multi-cd games of any era.
by Serious Callers Only
Mon Dec 04, 2017 2:52 pm
Forum: General Discussion
Topic: The case against aspect correction of Monkey Island
Replies: 27
Views: 21364

Without also makes Guybrush look like a 6 year old toddler - albeit with a mullet - because of the fatty body proportions and short limbs.

There might have been some kind of art mixup...
by Serious Callers Only
Mon Dec 04, 2017 2:35 pm
Forum: The Junkyard
Topic: Whatever happened to the in-progress AGS engine?
Replies: 40
Views: 31964

Whatever happened to the in-progress AGS engine?

Meaning, is this never going to progress in scummvm anymore so i might as well start asking for Retroarch port of the existing open source ags engine?
by Serious Callers Only
Wed Oct 12, 2016 11:41 pm
Forum: The Junkyard
Topic: Hook
Replies: 23
Views: 45908

filipetolhuizen wrote:I guess it would not be so simple to support it, since the .exe file is the only data found in the game's folder, at least on the DOS version.
Not only that, but the exe file self-modifies (for saving settings).
by Serious Callers Only
Thu Aug 20, 2015 6:50 pm
Forum: The Junkyard
Topic: Monkey 1 Ultimate Talkie Edition (released)
Replies: 154
Views: 325520

One of the points of these versions is to be able to play in dos, so i doubt any scummvm patch format will be taken up. But that is a good feature for users... i wanted to use it a while ago to replace the butt-ugly Gabriel Knight 1 cd main screen by the floppy one but wasn't able to do it (differen...
by Serious Callers Only
Thu Aug 20, 2015 1:18 pm
Forum: The Junkyard
Topic: Monkey 1 Ultimate Talkie Edition (released)
Replies: 154
Views: 325520

Their 'logic' is that since some of the data (even if it's a bitmap or something) was from a copy protected version and was imported into a version without copy protection this is a 'new' pirate version instead of a mod. It's what happened with the space quest IV text+audio patch. The reason why hi...
by Serious Callers Only
Wed Aug 19, 2015 6:28 pm
Forum: The Junkyard
Topic: Monkey 1 Ultimate Talkie Edition (released)
Replies: 154
Views: 325520

NewRisingSun has a few fixes for monkey 1 and 2. But you're going to need data from more than 2 (!) versions of the games and be proficient around Dos and dosbox. http://www.vogons.org/viewtopic.php?f=7&t=35820 Be warned scummvm often will not support larger NRS patches that take data off 1 or m...
by Serious Callers Only
Thu Jun 26, 2014 4:54 pm
Forum: General Discussion
Topic: PS Vita port
Replies: 5
Views: 7095

If you're going to consider application of that rule, which is legal bullshit, although you institute the rules you want, you might as well close down the whole topic, and blacklist any effort to port scummvm to them, since it's the only way you're going to run unsigned software on any modern console.