Search found 68 matches

by McKnallski
Wed Dec 29, 2010 12:38 pm
Forum: The Junkyard
Topic: new adventures
Replies: 42
Views: 51103

I bought and played "Lost Horizon". And I loved it. Animation Arts had some great Ideas for this Adventure (the Epic playable Final Battle). I know it sounds more like an Action-Adventure, but it is a real classic Adventure (even with handdrawn Backgrounds). The best Adventure in the Last ...
by McKnallski
Sun Dec 12, 2010 5:18 pm
Forum: Help and Support
Topic: Broken Sword I & II - Enhanced cutscene project - Update
Replies: 106
Views: 95836

What´s about the Soundtrack of the DC Version? The Music should sound alot better as in the original. Maybe there is a way to use the better Soundtrack of the Directors Cut in ScummVM?
by McKnallski
Wed Dec 08, 2010 3:17 pm
Forum: PSP Port
Topic: New features to test
Replies: 21
Views: 57623

I tested it and it works great. Even when I use a PNG File with just 2 colors. Good Job. I found another Bug in the Game Lost in Time (German). It seems the Game got a Problem with playing of Videos. Everytime a Video starts from the beginning, the Screen turns black for a bit of a Second. It is ver...
by McKnallski
Wed Dec 08, 2010 2:19 pm
Forum: PSP Port
Topic: Scumm no longer working
Replies: 4
Views: 8683

For me it works great. Did you try the latest subversion build? Here it is: http://buildbot.scummvm.org/snapshots/trunk/psp-trunk-latest.tar.bz2 I am using a PSP slim with 5.00 m33-4 too. Maybe the config file scummvm.ini on the Root of your MS is corrupted. Delete it and try again. That solved this...
by McKnallski
Tue Nov 23, 2010 9:25 pm
Forum: Help and Support
Topic: No Steam Scumm Game Support (And a Possible Way to Fix That)
Replies: 15
Views: 19966

Maybe you can find the missing files in the Steam\SteamApps Directory packed into a *.gcf or *.ncf file. Open them with PakScape and see what you can find.
by McKnallski
Sat Nov 20, 2010 1:38 pm
Forum: PSP Port
Topic: Quest For Glory I SCI - PSP Buttons
Replies: 4
Views: 9450

Try LEFT TRIGGER + RIGHT TRIGGER + SQUARE. It activates the 1st Person Control Mode created for Lands of Lore. Maybe that Control Set works good for that game (Can´t test it because I do not own the Quest For Glory Games). Otherwise use the Plugin CWCHEAT. There is a (very complicated) Key Reconfigu...
by McKnallski
Sat Oct 23, 2010 7:35 pm
Forum: General Discussion
Topic: Monkey Island - CD Talkie Edition Project and code updates
Replies: 16
Views: 17344

Re: Monkey Island - CD Talkie Edition Project and code updat

LogicDeLuxe wrote:A feature request also has a much better chance of getting implemented then just a post, IMHO. Thanks for chiming in LogicDeLuxe.
It´s Time they implement the Patch finally. I don´t want to play it on Windows but on the PSP!
by McKnallski
Sat Oct 23, 2010 2:03 pm
Forum: PSP Port
Topic: The Dig: Mouse Button hold down
Replies: 1
Views: 6110

For me it worked well to hold the X-Button down to access the Light Bridge. But I did not test it with the newest SVN PSP Build. But make sure to adjust the Lens correctly for otherwise you can hold down the X-Button forever :-D .
by McKnallski
Fri Oct 22, 2010 2:35 pm
Forum: General Discussion
Topic: Broken Sword 2.5
Replies: 26
Views: 19272

I can´t get the Game to work. I am using the latest Windows 1.3.0svn (Oct 22 2010) Version of ScummVM. The game does not find the Game. What Files of the Game do I need? I also tried the extracted data.b25c.
by McKnallski
Wed Oct 20, 2010 12:58 pm
Forum: PSP Port
Topic: New features to test
Replies: 21
Views: 57623

The Image Viewer works now. But zooming to the original size (100%) does not work very well with my image. But that is necessary to read the Walkthrough. The Lines are nearly unreadable.

http://rapidshare.com/files/426154255/psp_image1.png
by McKnallski
Tue Oct 19, 2010 1:12 pm
Forum: PSP Port
Topic: New features to test
Replies: 21
Views: 57623

The First Person Mode works great on Lands of Lore. But I didn´t got the Image Viewer to run. I am using the actual ScummVM 1.3.0svn53396 (Oct 13 2010 12:39:52) PSP version. I took a walkthrough and converted it to psp_image1.png image file. I placed it in the Indy4 directory on the Memory Stick. No...
by McKnallski
Sun Oct 10, 2010 10:49 am
Forum: General Discussion
Topic: A new engine. One for the Christopher Lloyd fans.
Replies: 61
Views: 65212

This is a Link to the always newest Daily Build for Windows.

http://buildbot.scummvm.org/snapshots/t ... st.tar.bz2

Toonstruck should work on this.
by McKnallski
Tue Sep 28, 2010 8:27 pm
Forum: PSP Port
Topic: Inherit the Earth sound freeze
Replies: 14
Views: 14836

Found another MP3 Bug. But not in Inherit the Earth. This Time it is in the Game Lost in Time. When converting the Audio Track from the Original CD to MP3 (track1.mp3) the Game is loading very long. It does not happen when using the Track converted to OGG.
by McKnallski
Sat Sep 25, 2010 6:36 pm
Forum: PSP Port
Topic: Inherit the Earth sound freeze
Replies: 14
Views: 14836

James Woodcocks OGG Files are 44100 Khz 16Bit Stereo as an CD. Also when converted to MP3. The Voice Files of The Dig are also 11025 Khz (when I am remembereing correctly). And they are playing fine with ScummVM ME as MP3. And by the Way: I played the Game more than an Hour and now I can say with ab...
by McKnallski
Fri Sep 24, 2010 7:42 pm
Forum: PSP Port
Topic: Inherit the Earth sound freeze
Replies: 14
Views: 14836

I did not test it intensive (but I will the next days). So far it works flawlessly. Good work. But I encountered another Problem with this Game. I realised it Months ago. When I use the MP3 converted MUSIC.CMP or convert James Woodcocks OGG Soundtrack to MP3, the Music will be played in Slow Motion....