Search found 68 matches

by McKnallski
Sun Apr 08, 2012 10:25 am
Forum: PSP Port
Topic: Slow ScummVM in a PSP 6.35
Replies: 10
Views: 30951

There is a possble solution for your slow Memory Stick. Just format the Memory Stick via your PC in FAT 16 instead of FAT 32 (which is the Standard for those Sticks). This increases the Read Speed. I´ve got the same Problem some Time ago with a China Fake 4GB Memory Stick. But with FAT 16 you cannot...
by McKnallski
Mon Dec 19, 2011 7:49 pm
Forum: PSP Port
Topic: Myst: Masterpiece Edition performance
Replies: 1
Views: 20719

Myst: Masterpiece Edition performance

I´ve tested the MYst Masterpiece Edition and the Original Myst Version on the PSP Port of ScummVM (latest Daily Build). The Classic Myst Version is running fine. But the Myst: Masterpiece edition is running very bad. ScummVM needs to load 20 Seconds for each Picture (or scene). So it is not really p...
by McKnallski
Sun Jun 12, 2011 4:19 pm
Forum: PSP Port
Topic: Help with QfG1, Simon the Sorcerer, and Day of the Tentacle
Replies: 8
Views: 19817

Hm...
Simon the Sorcerer and Day of the Tentacle are working good for me in the PSP ScummVM. But I have converted the Soundfiles to MP3. But norally the uncompressed original Files should work too.

Maybe you should try to convert the Voice Files to MP3 with the ScummVM-Tools.
by McKnallski
Sun Jun 05, 2011 10:34 am
Forum: PSP Port
Topic: New features to test
Replies: 21
Views: 57623

Ok. I´ve downloaded the official 1.3.0 release and finally it worked. Loading of Savegames without any Problems. Later I updated to a nightly Build and it still worked fine. Yesterday I again updated to the latest nightly Build and the Bug was back! Then I again installed the official 1.3.0 Release ...
by McKnallski
Wed May 04, 2011 12:15 pm
Forum: PSP Port
Topic: New features to test
Replies: 21
Views: 57623

That´s OK. Was just an Idea. But I found a critical (PSP specific) Bug in Urban Runner. When I Save the Game, the PSP writes the Savefiles (into the correct Directory) but don´t show up in the Load Screen. When I import the Savefiles into the Windows Version of ScummVM, they show up and load correct...
by McKnallski
Tue May 03, 2011 11:50 am
Forum: PSP Port
Topic: New features to test
Replies: 21
Views: 57623

I have both, 1000 and 2000. But primary I use the 2000. I´ve already tested it (short) and it works great. By the way there is a possibility to sign Hombrews for the PSP, so they run on every Official Firmware. The signing Tools can sign many Homebrews but ScummVM does not work. I think many people ...
by McKnallski
Mon May 02, 2011 1:06 pm
Forum: PSP Port
Topic: New features to test
Replies: 21
Views: 57623

:D :D :D :D :shock: :D :D :D :D
Good News! I am looking forward to finally play Urban Runner on the PSP. Can´t wait for tomorrow. Thanks again for your great work.
by McKnallski
Tue Apr 26, 2011 4:30 pm
Forum: General Discussion
Topic: Get Ready for Testing!
Replies: 53
Views: 58939

Any bug report? Were you actually able to complete it? This IS the Bug Report. Without seeing the Mouse pointer it is not playable. I´ve managed to play a bit blind. I had to guess where the Mouse pointer is (fortunately there are texts when the Mouse is hovering on an usable Item). But that is ver...
by McKnallski
Tue Apr 26, 2011 12:53 pm
Forum: General Discussion
Topic: Get Ready for Testing!
Replies: 53
Views: 58939

Urban Runner

Game: Urban Runner
Game Version: DOS/German
ScummVM Version: 1.3.0git4606-g6839e43 (Apr 26 2011 10:21:03)
Operating System: PSP (PlayStation Portable)

Problems: Mouse pointer is not visible.
by McKnallski
Mon Mar 28, 2011 6:38 pm
Forum: General Discussion
Topic: Coktel Vision Double Feature
Replies: 12
Views: 9932

Urban Runner is running great on Windows. But on the PSP Port of ScummVM (latest SVN) the Mouse Pointer is not visible. I would love to play this game on the PSP System.
by McKnallski
Fri Feb 04, 2011 9:14 pm
Forum: General Discussion
Topic: Why does it only support adventure games?
Replies: 12
Views: 9330

Rebel Assault and Rebel Assault II too.
by McKnallski
Mon Jan 24, 2011 10:01 pm
Forum: General Discussion
Topic: Coktel Vision Double Feature
Replies: 12
Views: 9932

I´ve read your Blog on ScummVM.org since you mentioned (Karl) Urban Runner the first Time (Yeah, the April Fool).

And since you told us you are really working on it, I could not wait to play this FMV-tastic game on ScummVM.

Keep on the great work!
by McKnallski
Mon Jan 24, 2011 3:53 pm
Forum: PSP Port
Topic: New features to test
Replies: 21
Views: 57623

It works great. Now i´ve only one Problem with Urban Runner. The Mouse-Pointer is not visible in the PSP build. I know the game is not officially supported, but since drmccoy announced, that it´s now completeable with only a few Bugs I cannot wait to play it on the PSP. In the Windows version of Scu...
by McKnallski
Tue Jan 11, 2011 7:32 pm
Forum: PSP Port
Topic: Small Typo
Replies: 1
Views: 5050

I don´t think that is an typo mistake. It seems that the Tab is too small to show a word like that in full length.

Only reducing the Font Size could solve this.

But I am not sure if that is an good idea...
by McKnallski
Mon Jan 03, 2011 9:33 pm
Forum: General Discussion
Topic: A new engine. One for the Christopher Lloyd fans.
Replies: 61
Views: 65212

Download and use the latest daily Subversion Build (trunk, not 1.2.x branch).

Download here for your system (they are generated daily with the latest Changes):
http://buildbot.scummvm.org/builds.html